Jufi, Sprite Seer is one of my favourite cards ever, and Jennev IS my favourite faction split, so useless to say how much I love this deck.
Deck has ways to control the board, many ways to gain advantage and a great combo to finish games in the form of
Diogo Málaga, Elonze +
Channel the Tempest, but you can also win a lot by outgrinding opponents very hard.
Now onto the analysis of the cards.
Ignite: Early fast removal. Deck starts being a threat in the mid/late game, so we want to ensure to get there.
Jennev Cargo: Power fixer. Late game jufi is gonna turn all your few sigils into dragon eye's, so having this transmute in the mid game is mostly beneficial for you, while grabbing powers early is always great to start doing your things as soon as possible
Equivocate: Yet another removal. This thing is 95% of the times a
Slay that costs 2. Just be careful using them on units that are too big, as the opp may highroll, but overall a great defense tool.
Powercell: good early body that gives you a free card to discard with
Torgov's Wares or to trade with a merchant.
Torgov's Wares: Cheap way to cycle through your deck and get a bit of life.
Trials and Tribulations: A board clear that cost 2, and that 1 mana less than the average is great vs aggro decks.
Auralian Merchant: By far the best merchant after the hooru one. In this deck in particular it is incredible, as it sets the perfect 5-6 curve when played on turn 3, allowing you to drop one of your many 5 drops and then using
Curiox, All-Seeing right after.
Celestial Discovery: Pot of greed.
Heavy Hail: Yet another way to control the board vs aggro. This is very nice because the bonus damage is retained, so when you recur this from the void you can make it deal 6, then 8 ecc, aegis pierce is usually nice too, when you don't have
Garden of Omens in play.
Jennev Merchant: Another way to access most of your market. It misses storm of teeth, but the 3 health is very nice compared to
Great Valley Smuggler, as it can chump block more easily (aegis is nice) and survives your board clears.
Jufi, Sprite Seer: Your key to win the long run. Card is balanced, but very fun, once you get your dragon eyes going this soon spirals out of control.
Deeptrail Vanguard: Dope card. Free spell recursion. You need a removal? Boom, grab it. Relic hate? Right there mate. Card draw? Lemme get that dragon eye from the trash real quick. It also allows you to abuse the destiny from
Diogo Málaga, Elonze, making it easy to cast multiple
Channel the Tempest for free. Probably the most important card in the deck.
Garden of Omens: This site does everything. Relic hate, removal, tutor, everything. You can tutor out
Equivocate or jufi's dragon eyes, or set up a
Channel the Tempest or
Subversion of Nature on top to give them destiny with
Diogo Málaga, Elonze. The tutor part also gives you the freedom to run some 1 of spells,behaving almost like a second market.
Channel the Tempest: Your finisher. This + destiny is almost a guaranteed win, since in late game you are gonna reach 12 cards in hand very very easily. Face is the place.
Subversion of Nature: This is there only to be used with
Diogo Málaga, Elonze and omen. Stealing opp's hand is insane, especially vs more controlly decks, but if you hard draw it don't worry, you can always discard it with Torgov's or put it in market.
Re-read: one of the tech 1 of I like running. You tutor with garden and get back from your void a dragon eye, or a spell you gae destiny too, very versatile, but would clog the deck if ran at more than 1 copy.
Glimpse Another Age: once you get late game you most likely win by outgrinding the opp hard, but sometimes you feel like you're gonna lose first by deckout. this is your ticket out of there. Still testing it tho.
MARKET:
Cirso's Choice: Fast face aegis and aoe. Ngl, I grab it mostly for the first mode, as the deck is well equipped vs aggro.
Mandatory Retirement: This card does it all, relic removal, curse removal, unit removal and it is super cheap.
Diogo Málaga, Elonze: This card is the key piece of the combo you'd like to build around. Grab this, put something on top with
Garden of Omens and enjoy your free spell.
Curiox, All-Seeing: 99% of the times this is your first market pick. Don't be afraid to get a 3/4 cost debt with his skill, as dragon's eyes can be used multiple times thanks to
Deeptrail Vanguard and re-read.
Sea of Teeth: Hard relic hate, and since we run no relic or attachment ourself, we can use this card at its full potential. It absolutely wrecks all throne room's variations, dichro's ruin too, and it can even be used just to generate chump blockers.
And that's it I guess. I'll keep testing and messing around with the deck for a while, but for now I'd like to thank Bray's deck https://eternalwarcry.com/decks/d/imD5oAJg4fs/deeptrail-twin-july-update?view=list, as it was the inspiration for this deck. Have fun!