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Dark Frontier Hooru Control

Throne Deck By
IlyaK1986
IlyaK1986+0568
The Great Parliament // Owls and Dragons

+4

Cost Curve

Type

Faction

Information

So, Hooru control updated for set 6. I'm not sure whether or not this list is optimal, but I went off my teammate Erik's original list, then tinkered around with interaction and survival cards. Ultimately, I don't think that there's any particular right or wrong way to build the deck so much as preferences. Run your choice of cheap interaction, your 4 harsh rules, your card draw, and then season the top end and market to taste. Svetya's Sanctum pulls its weight, but a 5-drop do-nothing is always going to be an issue when playing it. Other choices may include Sediti or Rost in that slot.

Anyhow, it's been running fairly smoothly for me, so feel free to take it out for a spin and let me know how what changes you'd recommend.

Details

Shiftstone Cost
Does not include campaign cost
27,150

Premium Cost
197,600

Influence Requirements
4 3

Power Sources
18 18 11

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
9 31 23 7

Card Types
11 9 31 4 25

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]
Dead Reckoning [Set1003]
Homecoming [Set1005]

Archetype
Control

Added
May 14, 2019

Views
1,400

Eternal Version
Dark Frontier

BBCode For Comments

Deck URL

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Comments

frmorrison Eternal Version: 1.46.3
Rost seems better than Sanctum because it does something immediately and can keep coming back.
Aesthetic Edited Eternal Version: 1.46.5
Rost is just too slow in this format. You're dying before Rost can make an entire shift sequence. Sediti is an idea but you'd need to run more units in order to trigger Onslaught effectively -- and thus meaning you'd probably have to just remove Sanctums. I've been messing around trying to run like 2 Rost and 4 Sanctum and it's just too slow vs fast draws from opp.