So... “Know when to hold ‘em” isn’t the greatest card printed, HOWEVER... in the right build, it’s great.... and this deck, is super funny having it at the right time... most of the time I use it to grab a merchant but there is a natural feeling of what to grab when you actually play it.. this deck still needs a little bit of work, but I’m not sure if it’s in the unit or spell department. The first grab off of the merchant is 90% Helio.. (that card is so busted in a mono primal).. The main plan, is to stall until you have enough utility to deploy Mok or whatever else you deem fit in the market.
Thoughts and comments as usual, are always appreciated and I hope you all enjoy the deck!