Use the Golems to do absolutely silly things, especially with sacrificing them. (Yes, you can play more than 1 golem per turn, as long as you don't currently have one.) And since you're barely running creatures, it can run extra sweepers. The goal is just to out-value the opponent until one of your big threats (
Azindel's Gift,
Solitude) can finish them off, accompanied by
Black Iron Manacles, of course. You just their life tick, tick, tick away...
The real question for this deck is the single-target removal breakdown. I might actually want to play more, especially the last two copies of
Slay. But I'm also really interested in more
Devour, perhaps even instead of the Cookbooks. (That's the 2/2 split I'm currently testing.)
The "Sideboard" I have here is just a list of cards I've previously tested and removed.