The original deck was basically disassembled by DWD's nerfs to
Blightmoth and
Icaria, First Reaper That being said, I've retooled it with some new cards and it is performing quite well in both Gauntlet and PvP. Enjoy and let me know how you like the changes and if there's any suggestions you have. I've been out of the loop for a half a year, so it's quite possible I'm not thinking of cards that would fit better.
Credit to Aritoka and Sketch for great suggestions that helped get this list to the next level. Thank you both!
Currently running know thy enemy in mine as I have 0 nullblades and lack a couple of the multi faction power cards so I had to alternate but it seems know thy enemy is accelerating a fair few fights.
edit: 35-0
Thank you steelchucker3 for brewing this juicy list :)
Really like the deck though.
Also, I took out Burglarize from the market for Edict of Kodosh and I find myself grabbing Edict first in nearly every game. Highly recommend it :D
I've only played a few games with it, but having played with more gauntlet decks than most people I can tell the deck is viable , but I feel the merchant detracts from the deck rather than adds to it.
The problem with wasteland broker is that the cards you want in the market are cards you want to pick up several times in a row instead of a 1 use situational card.
For certain PVP decks the ability to create 4 copies of a card is really useful. For gauntlet even with the crappy market dice roll of 1-20 do you want to add more random factors to it so you end up being unlucky enough to pick up 4 burgalizes in a row?
Why a lot of 'bad' decks go 100-0 in gauntlet is that the user was very lucky. Obviously for any deck you will have players who draw good hands and others bad hands. Over time ~1000 combined runs of different players it balances the true nature of the deck out.
The deck itself minus the merchant is very viable, what I'm saying is that merchant adds in a +5/-7% win/loss ratio which you don't want. As you stated the deck itself has finishers, and the main weakness which is prominent in most decks is a 'bad' start'. Your merchant doesn't shore up any weakness only adds in a dice roll where either you answer it or you don't for the next 15turns. Wasteland broker is not a real merchant. You market will only be available to you 30% of the time even with the broker out thanks to the random 1-20 cards.
The point of gauntlet decks is consistency not dice rolls(which is PVP). I've not seen one gauntlet deck that utilized wasteland broker that was decent for gauntlet. Irony is that your deck is decent even with wasteland broker, but that's due the strength of the deck itself.
Edit: Went 27-0 with the marketless setup. The game I lost was to the double damage gauntlet boss and I don't blame the loss on being marketless as much as it was just an unlucky setup for the boss. I think the deck would have went down in those conditions with or without a market. So, that being said, I'm continuing to test marketless. It's doing well so far.
Edit:
Kept playing still winning. Since it's an even deck it has draw power. I like how Reweave can be used on any 2-cost unit to shift-play Evenhanded Golem.