Just wanted to share this list. I've been struggling to find something that I enjoyed playing in this expedition(and could afford) and this is it.
Inspired Prank for the MVP, it's closed out a lot of games really satisfyingly.
Started with Huldir's
Spell Yetis. I was never finding that the Iceberg Chief felt like a good draw.
Innate Conviction can definitely be cut, I just can't get over the satisfaction of warping it from the top.
Never shift Bam. I've found that the value of being able to attack immediately always beats out potentially getting rid of a card in their market. Maybe if we knew if the opponent was playing a market, but too often it whiffs.
Edit-1/25/2020-Been playing this since the Endra Nerf and it is struggling. Been trying some changes, but the yeti+prodigious sorcery package doesn't feel strong in the current meta.
For the endranerf patch made the following change, -3 primal +3 red sigils. Considering removing the granite coins (as there's plenty of do +1 damage in the deck and the +spell damage does not affect power. Rather have non-depleted power often) or adding the banners in for multi-faction power.
Might move Endra out, but is still alright.