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Yellow Armory

Throne Deck By
Buckwheat

+8

Cost Curve

Type

Faction

Information

The future of armory.

I will not discuss the power base except to admit I have no idea what I am doing and just threw something together.

Inspired by the various FTJ armory builds such as the one by TheDRG. The goal is to blank all opposing removal and recur increasingly large relic weapons.

Good matchups are anything with lots of removal and/or without many high-health units. Bad matchups are anything that either spams 1/1s or 6/6s.

Core cards:
Torch, Wanted Poster, Disjunction, Purify, Rakano Artisan, Sword of Icaria, Auric Runehammer, Harsh Rule, Throne Warden.

Meta options:
Miner's Musket, Vanquish, Reforge, Rise to the Challenge, Molten Fist, Starsteel Daisho, Icaria, the Liberator.

Like all armory decks, performance is extremely meta-dependent. Long winning and losing streaks are to be expected.

I welcome ideas to improve the deck.

Details

Shiftstone Cost
Does not include campaign cost
28,150

Premium Cost
143,200

Influence Requirements
3 1 3

Power Sources
13 11 15 14

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
23 22 19 3

Card Types
8 15 27 0 25

Archetype
Control

Added
December 24, 2017

Views
6,989

Eternal Version
The Dusk Road

BBCode For Comments

Deck URL

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Comments

magagumo Eternal Version: 1.27
Personally I run 3 Sword of Icaria and 1 Find the Way and am currently split between Whetstone 2x and Purify 2x (getting Runehammers to 5 attack with 6 instead of 4 of your cards is a nice bump). I am still testing things out, but I would agree with others who say drop the Reforge. I also run 4 CrestImp, 4 CrestVeang, and 4 Seat of Glory, along with 1 Time, 4 Emerald Waystone, 4 Fire, and 4 Justice-- the extra 4 crests are much better than worrying about hitting Time Influence for only Disjunction.
ArconteSoze Eternal Version: 1.27
I do not feel comfortable with just one Icaria, I would play with 2 and one more Musket, this card is very good in my opinion, I would cut 1 wanted poster and 1 reforge to make these changes.
Nowind Eternal Version: 1.27
Been using a really similar list. Thank you for comfirming it's not trash.
Randygonzo Eternal Version: 1.27
This may be the future of armory but I'm just not ready to give up on Tavrod armory yet lol. This is an interesting deck though, I'm gonna give it a try. I'm wondering of maybe there's a place for Armorsmith for the extra armor to pump molten fist? Hard to see a place for it though. Also, how does Molten fist work exactly? Does it's strength change as your armor changes in real time after you play it? Or does it's strength remain what it was when it first came into play?
Arkimedes Edited Eternal Version: 1.27
It changes in real time. If you played it with 0 armor plus + 6 armor from Molten Fist you'll have +6 strength. If you lose 3 armor and the weapon is with 3 armor, it will have 3 strength.
Randygonzo Edited Eternal Version: 1.27
That makes sense. It makes me want to add more cards to give myself armor then just throne warden though. Like armorsmith /and or rolant's choice to have a decent chance of repeatedly buffing the fist after playing it.
hawo88 Eternal Version: 1.27
Buckwheat Eternal Version: 1.27
More armor, gains attack with armor buffs, better unbuffed.
Peachfellow Eternal Version: 1.27
Molten fist has been so good for me
Soleone Eternal Version: 1.27
What do you think about Whetstone?
Buckwheat Eternal Version: 1.27
It is equivalent to Artisan without a body most of the time. I might consider it instead of, not in addition to, Artisan, to eliminate bad warcry hits, but the 2/1 and armor buff has been relevant enough of the time to justify the +1 cost.
Dabsence Eternal Version: 1.27
Reforge is an easy cut, just plain outclassed by disjunction. Would switch for a second musket into mostly aggro, or second icaria otherwise. If you see much midrange, sword of the sky king does work. And this deck will want some form of power draw to go with the seeks. I added a rolants favor and am considering a second.