Update 2: I subbed
Edict of Kodosh back in for
Lay Siege and
Inquisitor Makto in for
Tavrod, Auric Broker. I only did one 7 win run but Makto was better than Tavrod would have been in every spot. Being resistant to most removal is just better than a low probability card draw, and the flying unit provides easy additional damage. I like this new list but feel free to mess around with it, maybe adding
Minotaur Platemaker if you want to keep Tavrod, though
Sheriff Marley has over-performed for me as an Aegis unit, Silence and Chump blocker generator.
Update: I have since had a few bad runs where the deck struggles occasionally with flooding out but also against very aggressive starts. I'm finding that we don't really need multiples of
Pale Rider's Timepiece most of the time, so I'm testing -1
Edict of Kodosh +1 Timepiece in the market and replacing the maindeck copies with 4
Bloodletter. Deck is pretty good but still may need some tweaks.
Tavrod, Auric Broker is probably at its weakest in this build with only 10 hits possible, including other Tavrod. It is definitely worth testing
Inquisitor Makto in this slot or if you're feeling ambitious with the powerbase,
Tasbu, the Forbidden.
This deck has passed the initial 35-0 test at masters, bosses were limitless possibilities x3 and highly skilled x2 (I would have liked more variety here so let me know how it goes against other bosses). The AI had the benefit of destiny Thunderstrike Dragons and numerous Exalted Echo units and the deck was able to easily overcome that advantage thanks to
Pale Rider's Timepiece.
Master's Blade gives the deck additional removal and is pretty easy to invoke thanks to the multiskilled units. Both these weapons are incredible draws off Tavrod. I opted for a bunch of Aegis units to help against AI removal decks and lock up an easy win with Flying Deadly Killer Lifesteal Aegis units which are too much for the AI to deal with.
For the market:
-1 Lay Siege for +1 Edict of Kodosh. The emergency instant kill/silence has saved me numerous times.
-1 Auric Runehammer for +1 Avigraft. Shutting down tokens in some of those decks is a life saver.
For the main deck:
-4 Vara's Favor for +4 Desecrate. I never felt I needed the Favor, but I felt kill power was lacking with only slay. Plus the restrictions on Suffocate and Annihilate didn't cut it for stronger decks.
-1 Sheriff, Tavrod, Seek Power, Annihilate for +4 Hair-Trigger Pistol. I never feel like I need the Sheriff. Tavrod I can still be convinced to have 4 of, but 3 seems like a sweet spot so far. Seek Power never felt necessary and Annihilate was just a weak link to cut to make room for a 4th Pistol. Since I'm banking entirely on Master's Blade and Silverwing Terror, I figure the more skills the better.
-4 Bloodletter for +4 Blackguard Sidearm. So many things already have lifesteal in the deck, and even for those that don't, it's only temporary. I figure a permanent and different skilled 3 power weapon would be better instead of Bloodletter.
-1 Shadow Sigil for +1 Master's Blade. I need that weapon more than anything. So it had to be maxed. Plus, 26 power is 1 too much for me.
-1 Shadow Sigil for +1 Justice Sigil. Just to make the Sigils even. 5 each.
I'm thinking of maybe taking out Avigraft for maybe Hammer of Might. Though perhaps another 3 power weapons would be better if I'm mana starved, so Spectral Scythe might be better. I'm not sure though. So far it's working out all right as is. The market is mainly my Get-out-of-jail-free card between the 2 Edicts and Pale Rider's Timepiece.
I don't know if this is how you intended the deck to work, but my strategy is essentially to bring out Silverwing Terror and win. Some pistols + a Master's Blade and the game is over in 2 or 3 additional turns, more if things didn't start out so well. I've been mana starved several irritating times, but luckily even at just 3 power, I can typically win without any more because all my weapons and Silverwing are at 3. I'd say 90% of my losses come from being stuck at 2 power. Something that I have not had happen to me until I crafted this deck. And none of my other decks use more than 25 power either, or power searchers, so I don't know what's up with that.
Unfortunately I don't have enough shiftstone to make any so I can't test that out. I'd probably put it in the Market and run it at one. What do you think about switching out Blackguard Sidearm with Stalwart Shield? Deadly's great at keeping the AI at bay so I don't want to remove Hair-Trigger. A problem I occasionally run into is not having enough units to defend and attack with. I end up relying on trying to out-heal the damage with a buffed up Silverwing. But if it had Endurance, it'd solve that problem. But it is a 4 drop, which wouldn't matter as much if I had Copperhall I suppose.
I personally don't think there's a compelling reason to use Edict of Makkar over Kodosh, and I have mixed feelings about Lay Siege: it's a good market card in general, but after trying it a few times in the past I found it too situational compared to, say, Avigraft or Adjudicator's Gavel.
I haven't played the deck nearly enough to be sure, just those are a few changes I'd make after a first impression. Other than that, it's a pretty nice list.