This is the very first draft of a deck, I'm litterally writing this before I've played a game with it, so don't be too hard on the fact that I have no idea what the hell I'm doing here.
Simple plan is to leverage Alessi and the Combrei Merchant as our new copy of Alessi along with lots of cheap spells (sadly not much in the way of cantrips to be had) to try and aggro out the win. Bunch of the empower aggro cards are here too because they're also good, and some other general good aggressive cards in Combrei.
Again, this is a very first draft right now, I've looked at other decks like it on the sight to try and get some ideas, butmy balance of units and spells is probably way the hell off, I'm just gonna have to play the damn thing to find out.
Alright, we're on Take #2, after a small number of games. Still a very rough model, still trying to figure out how to make it work, but I do definitely believe there's a deck here. Market feels hard to use well, since the deck is trying to be low-to-the-ground, but the merchant is good enough that I might play it even without the merchant ability, so any value out of the market is just gravy.