Still playing around with what precisely to include and what numbers to use, but overall gameplay has been fun so far. I did get to live the overkill dream once so far of getting to curve T4 Marshal Ironthorn into T5 Telut into T6 Martyr's Chains gaining 4 kill triggers off a Telut attack, but most decks run some manner of removal to stop that level of shenanigans.
The deck has a disadvantage against fliers, but Vanquisher's Blade helps pick off big ones while the lifesteal units help offset pecks from smaller ones. Generally a weak match against control too due to a lack of resilient units and card advantage. Has definite game against aggro and midrange though between the lifesteal units, easy ramp, and hard removal.
I tried running Order of the Spire, but it felt more cute than effective. It is way too slow for aggro while too easily killed by more controlling decks, though it is great for drawing removal away from Mystic Ascendant and Telut. Little Icaria has been a bit underwhelming so far, I might end up dropping her for something else but I haven't figured out what yet. Display of Vision has been better than I thought, with at least one of the modes being relevant at basically any time, though it doesn't feel incredible or anything. Kerendon Cargo I'm still iffy on, but it very rarely transforms before you get to 6+ power due to the power base I'm running, so I'm going to keep playing it for now until it starts to annoy me. It did RNG me a Pit of Lenekta once that I was able to play and get 4 Wurms from a Telut attack though, so that was fun.