I thought I'd share one of my deck gauntlet decks that I've been using to farm extremely quickly with a very high win rate. The deck plays like a fairly standard rakano warcry deck, except it has great ways to push damage late game, through
Unseen Commando,
Jekk, Hunted Fugitive and
Deepforged Plate.
Unseen Commando is an absolute all-star. He gives you a nice life gain effect as well as he carries weapons well.
Finest Hour is great removal, especially with a bunch of quick draw units. Also remember that you can use
Deepforged Plate to break stun effects, which wins a lot of games. And a note on
Jekk, Hunted Fugitive. It's often times correct to only attack with him once or twice (depending on board state) before attacking with your weaker creatures. That way your weaker creatures should be out of reach from trading even with several of the AI's creatures.
It's also important to note that you need to play your power in a particular order because this deck really wants to hit FFFJJ on turn 5. That means that you usually want to make sure to play your banner/seat first, then a diplomatic seal as the 3rd influence to make sure to maximize the benefit.
I've been keeping notes of dozens of gauntlet runs and I've been slowly upping the power because I noticed I was getting land screwed a few more games than I wanted to. This is looks like an aggro deck, but it wants to consistently hit 5 power on turn 5/6 in order to play Jekk and Plate. I think 28 is the right number now. There are a few games where I've gotten flooded, but I rarely lose even in that situation. The card quality we have in this deck is fairly high.
Give it a shot and I hope you can pound through gauntlet runs as fast as I have been.