A deck based on the tried and truest strategies in card games. Cheating big idiots into play via the graveyard/void/crypt/discard pile/whatever else you wanna call it.
Feln used to have a deck based on this strategy, but 1 reanimate at 5 was too clunky and slow.
In Service however, is exactly what we want; redundancy and cheaper. We also have plenty of looting effects to dig to them and discard our threats.
It does come with caveats however; we can't run heroes basically. Thankfully, our top end is pretty decent even as non heroes.
Scourge of Frosthome kills control and combo,
Great-Kiln Titan is just gas, and
Savior of the Meek kills red aggro decks.
Evolving Olzial has been particularly good in this deck as well. As long with fueling our strategy by draw-discarding, it answers common hate cards like
Adjudicator's Gavel, can be played reasonably as a fair threat/roadblock if we can't combo, and isn't an embarrassing reanimate target if things go sour.
No market cuz comboooooooo.
Snowcrush Animist is an alternative reanimate consideration if you hate aggro.
I did consider heavy hail for a bit, but the ability to only pitch primal cards is too limiting. Often you'll wanna pitch titan or savior rotting in hand and heavy hail can't really do that. It's definitely an option to consider though.