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Batteriez is to blame for this one

Expedition Deck By
Sladexeno
Sladexeno+6572
TeamGenji

+11

Cost Curve

Type

Faction

Information

Ok so I will give complete and full credit to Batteriez for coming up with the original list for Throne and getting into top 100 Masters with his list. However when I was going through some of my decks to get rid of. I saw his list again and I was like "I wonder how much would carry over to Expedition." Literally 80% of his list carried over. All I had to do was add a few cards that I thought would work with this list. I swear this deck is freaking Amazing in Expedition right now! I havent lost a game yet! I'm going to stream this list this weekend and see how far I get in Expedition. Thanks to Batteriez!

Expedition Information

Details

Shiftstone Cost
Does not include campaign cost
22,900

Premium Cost
136,000

Influence Requirements
2 2 2

Power Sources
12 12 12 9

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
12 31 24

Card Types
36 4 9 0 27

Archetype
Aggro

Added
November 8, 2019

Views
4,259

Eternal Version
The Flame of Xulta

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Deck URL

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Comments

Tenken Eternal Version: 1.47.7
Do you actually have a market? The game used to not allow it without merchants.
Sladexeno Eternal Version: 1.47.7
To be fair, I made a slight change to remove the Market completely from this list. But Bargin is a new mechanic that allows for a market without merchants.
Thorketil Eternal Version: 1.47.6
I just went 4-1 with my first try at it. One game I got a concede turn 2, probably due to opponent drought. I like the ultra aggressive nature of it but I keep twitching for a way to buff/skill the roaches lol. Thanks.
Sladexeno Eternal Version: 1.47.6
For sure! If you come up with any improvements then by all means go for it! That's what it's there for. Glad your enjoying it and thank you for your feedback!
Axulus Eternal Version: 1.47.6
This deck doesn't make any sense. The units are too weak to accomplish anything beyond about turn 4. I'm usually unable to attack after turn 2 as they already have blockers that can kill pretty much every playable unit. Went 0-5 in silver III and deleted it.
Sladexeno Eternal Version: 1.47.6
Yea the deck was designed to be as aggressive as possible. It has issues with Control deck that run Shadow for Maldiction and it also has issues against Curse decks cause Curses can stabilize there board with cheap units with the Shadow and Justice curse that sacs itself to create 3 units each. So you have to be completely dependent on getting a super aggressive hand at the start. Thank you for trying it out anyway and for the feedback.
Lorick Eternal Version: 1.47.6
I love this!! thanks for the list
Sladexeno Eternal Version: 1.47.6
I'm glad your enjoying it!