Deck named after a Magic the Gathering archetype that revolves around sacrificing creatures for value. The strategy here is somewhat simple: play your grenadines, deal some damage here and there, but always trying to spare them as much as possible until you draw Disassemblers and Stonescar Scrappers. Then you have your value engine going and even a sweeper might not be enough to stop you, as killing multiples grenadines and Disassembler at once can one shot your opponent.
I recently managed to craft some merchants for extra value and flexibility, though the original intention was to fetch Witching Hour (which sadly doesn't work as I wanted). If you know other janky finisher I could use, feel free to comment (I still cannot craft Gearcrunchers and Scraptanks).