Ok, once I realized crack was pretty much the only realistic option for having a functional market, it was pretty easy to get a first try at that put together. Since I'd alrdy wanted
Grodov's Burden to be in market as an option, those 2 came out for the first two cracks, and
Makkar's Stranger seemed to be a gimme for the other 2 spots, with stranger shuffling off to be another market option.
For the other 3 spots I just went with all the expedition 5 drops and tried to pick the stuff that was strong but situational, as the obvious philosophy, and here is my first try at a list like that.
Nothing doing but to take this first try and play it over and over until I have a feel for how it works for me!
If anyone else tries this or something close to this let me know how it goes for you! I also hope to get some games somehow with my surprise instant speed cultist boi! I sure do miss the 1st turn cultist 2nd turn sac him to whatever that card was to ramp some power, I would be thrilled to have that utility here, oh well!