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Valkyrie-Warp

Expedition Deck By
Agix
Agix+9467

+4

Cost Curve

Type

Faction

Information

Jan 17, 2021: Deck adjusted with help from some awesome commenters :D See comments.

Jan 11, 2021: With Lynax, this is performing awesomely. Featured in a YT vid with 4/5 wins. Just waiting for the nerf :P

Expedition Information

Details

Shiftstone Cost
Does not include campaign cost
26,300

Premium Cost
148,800

Influence Requirements
2 2

Power Sources
13 16 8 4

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
12 33 24 1

Card Types
30 14 11 0 25

Archetype
Aggro Midrange

Updated
January 17, 2021

Added
January 12, 2021

Views
2,590

Eternal Version
Empire of Glass

BBCode For Comments

Deck URL

Revisions (Since last major patch) January 17, 2021


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Comments

Agix Eternal Version: 21.01.13
Cool, I've have made some changes. Deheem out, Siege Train > Gates of Hope. Oni Hybrids out, 2 Metalcraft Cadets in. +1 Watchwing Support and +1 Spireguard (short on shift stn). -1 Chakram. Broker stays for now (it's stats help hold the ground game). Ruin stays for now - it can be a dead card but a good trade or plunder target if not a lifesaver esp vs. Sentinels or Valks. Ijin stays for now - ur right about her problems but she works to counter a green flood, no unit situation - though Siege Train may now pick up the slack. Thanks!
miragenikita Eternal Version: 21.01.13
Jup needs some tuning... Ruin is often a dead card. Too often. Also you have very little low cost units. Resulting in a hand full of four cost cards. I tested it quite a bit... Also as ColumW mentioned the chakram and the oni often missmatch. One Deheen is also not very consistent. I hade some really tough games vs big creatures. Dealing with a 7/7 is hard. Trading a unit with a weapon is two vs one... so you run out of cards. The Rust gafter can only fetch two cards in the market. I didnt use it often. If I wanted ijin was missing justice influence. Spireguard could use four. Watchwing also.
ColumW Eternal Version: 21.01.13
Thanks for sharing! I think the list could use some work, still. There are a lot of "nonbos", i.e. Steelfang chakram rarely goes to the void but you have two oni hybrids. There are also many many hands which are unplayable and need to be mulligan'd, due to either having all attachments, or dead cards like Ruin. Or drawn hands are unplayable because your entire hand is made up of 4+ cost cards (almost half the deck is cost 4 or higher with no ramp).

I do like the inclusion of Watchwing support, which is overlooked pretty often. Though I'm not sure about your Broker market. Broker itself is non-Valkyrie, and quite slow to get the cards you need, due to the low amount of card draw in the deck. Gates of Hope is also a do-nothing site unless you need the armor. Ijin is hard to activate because you don't have many ways of getting high Justice influence (1 J symbol, common cause will have to be red sometimes).