Pledge at least $1 to on Patreon and the ads will be removed as a thank you!

T32 Ranked Masters Challenge Evenhanded Katra Combo

Standard Deck By

Work in Progress

Cost Curve




Ladder players hate him! These 12 weird tricks will improve your rank!

Updated list for T32 Ranked Masters

EDIT: Just realized I never mentioned I was sitting in Top10 masters with this, lol

Debated with myself and some of the TDC guys (look out for their Draft Tier List coming soon) about whether or not to post this list, frankly because playing the mirror to this sounds horrendous, but I figured what the heck. This is the deck I’ve been playing in ranked for the last week. The original list was made by Mgallop and myself and I’ve changed around some numbers based on performance.

It’s an Evenhanded Golem Xenan midrange deck that has access to the Katra combo. For those who do not know what that is, it involves Razorquill, Katra, and Twisted Honor. With all 3 in play you can activate Razorquill a number of times equal to your opponent’s life total, as Razorquill costs 0 to twist and gets Health every time you gain life with its twist. It’s one of very few true combo kills available in Eternal.

So, why Evenhanded Golem? I knew this card was going to be fantastic when it got spoiled, and my first craft of the set was a premium playset or these guys. For the low low price of every odd costed card in the game, including merchants, you get a factionless 2/2 that draws you 2 cards on summon. You may ask yourself, “Why is this so good! I can just play markets and Wisdom of the Elders”. Well my naive friend, when this ability is tacked onto a unit, unit recurring effects suddenly gain an option to draw 2 cards. And that piled up. For all who are like me and love Golem, I’d recommend sticking to shadow with him, as you lose the least for staying even. You still get desecrate and Vara, which are some of shadows best cards, as well as Memory Dredger and Last Chance to keep the golems coming. Also every piece of this combo is even, so it works.

“You’re playing a combo deck without a market, wouldn’t markets work better? Honestly I don’t know, but my gut tells me no. The combo itself is pretty fragile. You’re playing a bunch of units that eat it to torch, annihilate, and Ice Bolt, so going all in on the convo seems poor. In addition I’m not sure how I would configure a market for this. Xenan usually struggles to keep cards in hand, so the idea of holding the 3 cards and waiting until 10 mana is suspect at best.

Anyway onto the list itself. We have our Last Chances at 0, which are nice versatile ways to recur anything from Golem to Azindel to a combo piece. Word of advice you have dredger in deck so unless you absolutely need to i would hold off using last chance on a golem.

At 2 we have 4 copies of Golem, 4 Temple Scribe, 4 Devotee of Sands, and 2 Twisted Honor for units. Golems are the bread and butter, Scribes act as another good dredger target and a katra trigger without a response window, Devotee is a great 2 drop for decks that want to accelerate their curve, which we do as we don’t have any 3 drops. Generally speaking Devotee should be the first unit you play on 2 as it allows for a 4 or 2 2s on 3. Outside of the combo Twisted Honor is some Garbo, but we want to have access to the combo against control and such, so he gets the nod at 2 of. We also have our removal suite of Desecrate, Annihilate, Vara’s Favor, and Vara’s Choice. Each do their own thing.

At 4 we have Vara, Katra, and Dredger at 4-of, with Razorquill at 3. Razorquill isn’t as embarrassing as Twisted Honor sans ckmco and also does a good job paired with just Katra. In addition Razorquill does some dirty things with Azindel.

Speaking of, we have 3 of him. Usually you’ll draw enough power that you want something to do with it, and Azindel certainly does something with it.

Matchups to come when I’m not lazy. I'm not putting % because it's really down to individual market cards or techs with a lot of these decks. I'll just state favorable, unfavorable, or even.

Hooru Control - even - You need to start out of the gates pretty hard. Memory Dredger is at its best in this matchup as 4 cost 3 power means it dodges Defiance's removal and vanquish, 4 toughness keeps it above Hailstorm. If you have one going don't be afraid to V Favor your Scribes. Watch for Ice Bolt stops, don't add more than 2 "real" units to the board at any time unless you have the read on them not having a Harsh Rule in hand. Don't be afraid to run out Razorquill without friends, as it's hard for them to remove it. You can check for fast spells out of them with the resolved Razorquill before committing to the combo.

Hooru Fliers - unfavorable - Their clock is pretty rough, and Sediti annoying, it's certainly winnable but it comes down to if they can silence your combo pieces. If you can get a good Katra turn to make your units large enough without getting hit by Pristine Light you can push through.

Stonescar - favorable - You have a lot of roadblock units, and being able to Katra your units above torch range and be able to trade your dorks for their threats is great, in addition you have just enough lifegain to keep you above their Flame Blast/Obliterates and present a real clock.

Praxis - favorable - Teacher>Stinger, you have enough small things to deal with an infiltrated stinger if need be but you don't want disciplinary weights. Keep your life total high enough to avoid getting killed by Berserk/Deadly+Shugo Tactic and it's pretty easy to win. Don't play katra until you can activate her in the same turn, but once she's above 3 health it's really hard for them to remove her.


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
2 2

Power Sources
18 19 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
21 22 16 7

Card Types
32 0 18 0 25

Contains Cards From Campaigns
Into Shadow [Set1004]
Homecoming [Set1005]

Combo Midrange

May 28, 2019

May 18, 2019


Eternal Version
v1.46 - Dark Frontier

BBCode For Comments

Deck URL

Revisions (Since last major patch) May 26, 2019


JayMathy Eternal Version: 1.46.7
Spent a lot of stones putting together this deck because it appealed to me and I’m getting absolutely smoked almost every game. The devours usually end up sitting in my hand because I’m not ever sure when to use them. What’s the intended use for them?
mynameiseli Eternal Version: 1.46.7
I think the idea of the Devour is to use your dorks to chump and stay alive plus dig further for combo pieces. Ideally you'd block and sac a golem to draw 2 more and get it in the bin for the dredger.

Are you getting smoked by Stonescar as well? Obv i'm probably playing something wrong because it's not my deck but based on my experience I would disagree that it's a favorable matchup. I'm 2-10 against SS today just getting run over by turn 5 because most hands are too awkward on either depleted power or plays to survive through a single shakedown.
JayMathy Eternal Version: 1.46.7
Yeah, I've gotten a little better at knowing what to play and when so my winrate with the deck has definitely increased. It's also really fun when the combo goes off, but other than that I don't think I'm a good enough pilot to take it to masters. It's easy to get bad draws or be controlled to death.
mynameiseli Eternal Version: 1.46.7
Yeah it's super fun! I brought it to diamond dunno if I will make it to master for the same reason but I will try. I have had great luck against pretty much all homebrews and a pretty even match with that shad0w tasbu deck going around so i'm happy. Still haven't figured out the stonescar match though if you've got a particular strategy with certain plays for it.
JayMathy Eternal Version: 1.46.7
The only thing I've found is killing off the heavy hitters and then getting katra out and buffing your units until they're big enough to either swing or block the smaller guys. Playing against decks with a lot of removal is not fun though.
TheStray Eternal Version: 1.46.7
You magnificent bastard. To hell with the Katraquill combo. This Dredging the Even Handed Golem is sick. I got smoked once by the Katraquill combo and made my own version but nothing like this. Been playing it for a while and the only tip I have for getting the combo off is start by getting katra or the razor quill down then playing stained honor and the last piece to the combo on the next turn. You'll need 6 power. Azindel is triggered with the Razorquill as well so it's really nice to have both those out even when you don't have the full combo out. Nice deck.
TripleSRank Edited Eternal Version: 1.46.6
Got toasted by the Razorquill/Katra combo a week or so ago and decided I had to make a deck with that combo. Originally I was going to build it from scratch, and it would’ve been more traditional with a market and such. I’m glad I decided to check if anyone else had any decks with this.

I think choosing to make this an Evenhanded Golem style deck was an excellent choice. The consistent card draw works wonders for keeping you alive and general shenanigans. Very fun even when the combo proper doesn’t go perfect; I find myself laughing a lot. I love how dirty Azindel is here, too.

I’m winning rather consistently with this so far. Great job!

Edit: Since you didn’t mention it above, my first impression puts this pretty even with FJS decks. I was able to pull a win even with a Statuary Maiden sticking around in-field long enough to sweep quite a bit of my card draw recursion. Vara’s Choice saved the day there.

Praxis stinger could theoretically be a problem if they could get in, but they virtually never will with the card draw in this deck, so I’d agree it’s favorable.
Hellcat Eternal Version: 1.46.6
Spot on with it being favorable against praxis teacher stinger. The draw was great. Good shit.
Singer Edited Eternal Version: 1.46.6
Playing against agro-decks with only 0/2/4/6 and so on, cost cards. It's not...funny...
Singer Eternal Version: 1.46.6
I do not know about this... I often win a matches with control deck. I could to survive very long! As for agro... That's usually auto-lose.
Tangellos Eternal Version: 1.46.6
Added 2 devour, shaving a last chance and a V choice.
Grim_Deception Eternal Version: 1.46.4
Best Xenan Brew i've played in a long time.
Tinkady Eternal Version: 1.46.3
How about big vara? Bring back azindel and combo pieces
KazePlays Eternal Version: 1.46.3
This is an amazing deck, especially considering it is so inexpensive. I'm definitely not the best with it, but when the combos go off, it feels so nice. The guide is a big help too, thanks for writing it up!
Alice_Is_On Eternal Version: 1.46.3
Neat deck idea - Ran 6 games this morning and it is okay. Unfortunately it is an auto-loss to any control deck, as others have already mentioned. Good budget alternative to Xenan Kazed if you are poor. Thanks for sharing Tengellos.
Ninjacan Edited Eternal Version: 1.46.3
I've seen this deck on ladder playing Mask, think it's worth it? It crushed me who was playing even handed xenan mid without Katra. I suppose it kinda makes you weaker to aggro, dies to market hate out of hooru and red decks.. you know what, nevermind, why am I still typing this comment?
AndyRotten Eternal Version: 1.46.3
Was doing great with this deck in masters for awhile, then ran into SEVEN F*#[email protected]!? Hooru control decks IN A ROW! Any advice on that matchup?
Tangellos Eternal Version: 1.46.3
Also don’t be afraid to kill your own golems and initiates to bring them back with dredger.
Tangellos Eternal Version: 1.46.3
Rely on your dorks, don’t over commit, run out Razorquill as a 2/4 and don’t twist until you’re comboing off.
amiableMortician Eternal Version: 1.46.3
Katra was my first 4-of craft in eternal. I'm so, so glad she's relevant again. Thanks for the deck!