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Etched Talons V2

Throne Deck By
Klondiker1

+1

Cost Curve

Type

Faction

Information

This deck is intended for more casual play. Mask of Torment is my favorite card in this game and I enjoy finding ways of breaking it or combo-ing with it. This deck is no exception.

19 Power - Clutch of Talons + Etched Monolith + (one random unit to cast Talons on) will produce 27 flying charge damage and can be an unexpected blowout for some decks. It sneaks around face Aegis better than the Flame Blast variant, and provides better board stability in mid to late game as Talons even at 8 and 10 power provides great value for the board.

Details

Shiftstone Cost
Does not include campaign cost
47,100

Premium Cost
203,200

Influence Requirements
2 3 1

Power Sources
19 14 11 17

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
22 20 24 8

Card Types
28 11 15 0 26

Contains Cards From Campaigns
Jekk's Bounty [Set1001]

Archetype
Combo

Updated
March 14, 2019

Added
March 13, 2019

Views
893

Eternal Version
Community Store

BBCode For Comments

Deck URL

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Comments

dsarchs Eternal Version: 1.44
Do you need the bauble and the 4 moths? I think camel would be a good fit in this deck. Also, I don't think you need the Token in the market -- to get market at all you need 3 power and the Auralian merchants would fix you to 4. That allows mask and after that power's not an issue. I'd personally replace it with Katra. Not really the point of the deck but it'd be so easy to activate here and such a bomb. Plus, even if they kill it you're not out anything.
Klondiker1 Eternal Version: 1.44
The original deck ran 4 baubles and 4 moths and they do a surprisingly good job at keeping you alive through aggro. The reason I cut the Bauble count to 1 and not 0 was in the off chance you needed one but cant draw a moth, you can display of knowledge for it. So far its been relevant in 2 or 3 games (not that I've been playing a whole lot recently) but sacrificing one card slot isn't too bothersome.

The Token in market is to help smooth out power if its needed, It's been useful in some games and a dead card in others. I'm not particularly good with designing power bases, I'm certain the power base in this deck could be smoothed out to where you don't need power in the market and could replace it with Katra. As it stands, at least in my iteration, I don't feel the deck A) needs another tech card B) can function without power in the market unless it receives a power base overhaul.