The deck is pretty straight forward. The goal is to run just enough curse producing units to turn on Misery Walker
while being able to tempo out some of the Mastery effects with Forbidden-Rider Outcast. I think Walker is a lot better than it looks with the lack of hyper effiecient removal in the format.
is essential and curves into Mastery with Linebreaker's Shield
and when I can craft the 4th it'll replace Stormtamer Operative
The dream is saccing a Daring Gryffon with a Loyalist in play.
Cards I'm considering:
The deck likely needs a good 1 drop, as there's so many good 1 drops in the format and can't be permafrosted. However there is a lack of synergy with Daring Gryffon and weapons.
Lower health is a huge issue, doesn't do anything against low unit decks unlike Outcast, -1 curse not enough to stop the good Mastery units.