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nighttime pelt presence

Throne Deck By
eelgrass

+5

Cost Curve

Type

Faction

Information

A joke deck. MrMattHarper said to not to rely on Dirty Rats

Details

Shiftstone Cost
Does not include campaign cost
50,900

Premium Cost
264,000

Influence Requirements
3 4

Power Sources
16 23 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
16 21 26 4 13

Card Types
25 12 16 0 27

Contains Cards From Campaigns
Awakening [Set1095]
Stormbreak [Set1107]
Enter the Arcanum [Set1135]

Archetype
Unknown

Updated
January 26, 2024

Added
August 9, 2019

Views
3,884

Eternal Version
Battle Lines

BBCode For Comments

Deck URL

Revisions (Since last major patch) January 26, 2024


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Comments

MrMattHarper Eternal Version: 20.08.10
Loved this list. I'm trying to beat the Gauntlet boss with a deck built around every non-campaign legendary. This list got me to clear 3 leggos at once on my first run. I made a few tweaks, but this list is very solid and fun. Or maybe I just got really lucky to always get an early Rat Cage down.
Crylorenzo Eternal Version: 1.46.9
I love the idea - I'd love a home for my premium Vargo's Pelt. How well does it work? What's your winrate?
eelgrass Eternal Version: 1.46.9
This might be the next deck to win the Eternal Tournament Series. The plan with Vargo's Pelt is getting one good transform on the board. So many of these cards are legendaries so they have to be incredible right?...right?
Crylorenzo Eternal Version: 1.46.9
Haha, I have a deck called Consistent End of Days with tons of legendaries that must be great too! But in all seriousness, I really do love the deck - I suppose when I ask for winrates from a fun deck, I'm asking more about consistency of doing what you want to do and putting up a good fight against more meta decks.
eelgrass Edited Eternal Version: 1.46.9
Consistent End of Days is very good. That deck has 8 merchants, this one you'll have 4 merchants and the Nocturnal Observers. You can control the crazy random units and you'll consistently have plays. But, the mechanics of transform are so unreliable and random units can't block/attack against fliers or really any meta deck. i'm not super fluent in card games. It's bad aggro or badggro
Crylorenzo Eternal Version: 1.46.9
Makes sense - transform is more for than fun than the consistency I guess. Still, one of these days, I hope we make it work!