This deck has absolutely no right to win, but when it highrolls, it really highrolls.
Note: You don't HAVE to open Pledge, for instance, 2 Smugglers, Warhelm and sufficient power would be a keep. It just so happens that the majority of Pledge units in Ixtun are exceptionally good in aggressive strategies, lots of pseudo-evasion and pseudo-hexproof.
Thank you to the dolphin for suggested changes.