A different approach than I typically take on my control decks. Instead of holding open all the choices at fast speed like I tend to prefer in control decks, this deck aims to cast efficient and powerful spells to overwhelm the opponent.
Game plan: Kill their stuff, hit their face. A less nuanced approach to the game; Cast high impact cards every turn. Win eventually through chip damage, a big weapon, and/or Poachers value.
Card choices: Ill cover a few weird ones, feel free to ask about others in the comments.
Condemn 3/wasteland 1- Market is full condemn with a wasteland to put 4 copies of whatever late game card you gave up to condemn back in.
Stonepowder/Feartracker- I like siege Rhino effects. Life swings on summon will always be strong. It helps both of these recur and play well with sinister rumors.
Battle at the gates- Unleash combo decks are rampant, try to hold this card in the match up for the turn they play all their unleash dudes. It also can kill some aegis single threats in other matchups. It's here for the unleash/ Charge rod/rean matchups though.
The rest are removal or threat of choice for me. Numbers feel right but I'm less sure than usual on some of them.
26-9 in Masters with these numbers in masters.
@Mauro29 I'm still working on a primal one, I promise.