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Feln Jarral (83:19 from bronze 3 to rank 3)

Throne Deck By
LordPerth
LordPerth+2561
Team Not-Tavrod

+14

Cost Curve

Type

Faction

Information

I haven't played throne in a long time, so I had to start from bronze 3 again and I decided to give Feln Jarral a try because it's one of my old favourites. The deck did way better than I expected though and I had a lot of fun, so I just played it for the whole climb and reached master after 4 days of excessive playing (51:6 from bronze to diamond, 32:13 from diamond to master). The decklist almost never changed, except for some adjustments to make the deck less clunky because I started losing to aggro in diamond.
Early removal in the maindeck, cheap efficient units (some of which have aegis) and cheap interaction in the market make the deck very resilient against aggro. The cheap removal also helps to slow down decks with time ramp dorks like Initiate of the Sands, which I saw surprisingly often. Dangerous Gambit is a great new card that works well against aggro (because you usually wont take a lot of damage if you kill their units) and those midrange decks (because you can either kill their ramp dorks to slow them down and take barely any damage, or their big units and take some damage, but get rewarded with a huge tempo swing in your favor). It also has the upside of being a Grenahen hit.
The high amount of aegis units and card selection (Grenahen, market access, plunder) also makes the deck good against most control decks. You can play around board wipes with a mix of ageis and non-aegis units, you can break face aegis easily against Hooru with cards like Serpent Hive, Through The Unknown and Trick Throw and then get rid of their important cards with Ziat, Steelwarren Reeve and you have face aegis and a market counterspell in Obstructive Flicker yourself to counter Equalize. Those + your early threats also help a lot against combo decks.
The one matchup I struggled with the most is Sylscar (Stonescar with a heavy shadow focus) because that deck can have more explosive plays and still outgrind you with Tasbu, the Forbidden. The matchup is far from unwinnable, but definitely unfavoured for Feln Jarral and I am not quite sure how to make it better without making other matchups significantly worse.

Edit: The Primal Symbol can probably be cut at this point, I just played it at the start because I played Helio, the Skywinder in the market. With just Jarrall Ascending as real payoff it's probably not good enough and you could play another feln dual power (like Tome or Banner) instead.

Details

Shiftstone Cost
Does not include campaign cost
32,700

Premium Cost
212,800

Influence Requirements
4 2

Power Sources
25 14 14

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
12 29 22 4 8

Card Types
31 1 23 0 25

Contains Cards From Campaigns
Awakening [Set1095]
Stormbreak [Set1107]
Enter the Arcanum [Set1135]

Archetype
Midrange

Added
February 7, 2023

Views
4,992

Eternal Version
Behemoths of Thera

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Deck URL

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Comments

arnster31 Eternal Version: 23.02.08
I've tried this deck out, and I am confused. How does this do anything vs control, relics, or combrei with equalize and fatties?
Aggro seems to be no issue, but other archetypes appear to be a big problem.
LordPerth Eternal Version: 23.02.08
I had a very good winrate against control. The deck has units that replace themselves, a lot of aegis threats, a negate in the market, face aegis and ways to break face aegis and some reach. And Combrei does have a fairly low amount of fatties, so Maveloft, Gambit and market Permafrost should be enough to deal with them most of the time. The one deck that I would agree is hard to beat is Sylscar because it throws down hard to deal with units consistently from turn 2 to turn 5 or 6 and has efficient removal to answer your threats (it's basically a more efficient version of this deck in most regards, but it does miss access to some tools that only primal has, like face aegis, good aegis threats and negates).
Ryuzaki Eternal Version: 23.02.08
Great Deck! Saw it quite a few times on my ladder climb now I know why! One suggestion: Is Heavy Hail better in market instead of Lightning Storm as you can discard a card to ignore aegis and deal more damage?
LordPerth Eternal Version: 23.02.08
Thanks. The change to Heavy Hail made it a fair bit better, especially in this deck, because it's a lot easier to have a primal card compared to a sigil. Costing 1 mana more is a downside against aggro sometimes, but I think it has enough upside now to try it.
Random_7945 Eternal Version: 23.02.02
Besides the market choice, the only question I have is regarding Exploit, which is traditionally good in SJarall decks. Are there any reasons why you cut it like "not a hen hit" or "too slow"?
LordPerth Eternal Version: 23.02.02
Exploit is definitely a card that I considered, but I decided to not play it for pretty much the exact reasons you mentioned. Not being a hen hit sucks (that's why I only play 6 of them right now and I consider Etchings to be a fair bit better than Exploit, Defile is a bit closer tho) and I rather play a unit on 2 if I have the choice. I also think reactive cheap removal is usually better in this deck (because it's higher tempo to kill something the opponent spend power on), but if you see more high synergy piles/combo decks or other decks against whom Gambit and Defile aren't great, you could consider trying it out.
Uktul Eternal Version: 23.02.02
Hey, any Actual working-useful replacement for the Wolf Pack? i dont have the gold for Arcanum yet :(
LordPerth Edited Eternal Version: 23.02.02
Pack is very hard to replace, it's probably the best card in the deck and playable in any feln deck. There is just no card that's as flexible (flexible power, threat and stabiliser). You could replace it with another threat: Midnight Gale could work if you replace the symbols with another dual, Lipa, Witch of the Woods is also a solid threat and works well with Mirror Image and Through the unkown. But they are worse threats than Pack and don't help with your powerbase. You could also try to go for a different route and play even more duals (by cutting Symbols and either Waystones or Etchings+sigils, probably replacing it with Wilderness Delivery) and play Champion of Cunning. He is definitely a better threat than Pack (with slightly harder deckbuilding requirements), but also doesn't help with your powerbase. You definitely need some inscribe card in the market, if you go for that route and replace Etchings with Delivery. And in that case I would also recommend Learned Imitator in the market to have more copies of Champion.