Twist on the hooru flyers deck, adding Shadow to the mix. This is probably a weaker version but I just find that this offers more interesting games. Although Makto into palace will often cause a sense of disgust even worst than the classic deck.
This deck is ridiculously greedy in term of influence. This means the first few turns might feel a bit slow when you compare to the fairly low cost of the units. It works better than I expected but the power base certainly needs some work. It is a bit weird to have more tombs than justice sigils but I never play more than one (might cut a few from the deck).