Ok, I'm greedy. I want to draw cards. That's what this deck does. It is probably too light on removal for what the game plan is but that's ok, because I'm churning through my deck. Doing nothing. Powerfully.
Slimespitter Slug is great. It fills in for
Sandstorm Titan, but also triggers the life force for
Beckoning Lumen.
Stonepowder Alchemist and
Temple Scribe also trigger Lumen, as well as "draw a card" and we don't want to be drawing power cards so
Waystone Infuser helps put a stop to that.
Combrei Healer to increase Lumen's booty to a 6/7 and draw a card is nice.
Knight-Chancellor Siraf is there to finish the job, hopefully you wont have to play her early as a lot of games have a tendency to stall if an opponent is taking out your larger units.
Direwood Prowler I think is surprisingly good...but it was better in another deck of mine which kinda died due to splash damage from the Copper Conduit nerf (Ravenous Thornbeast RIP).
Deck Strengths: you can't really reasonably be burned out as a finisher due to the life gain in the deck, you draw a lot of cards and have a good late game plan (pray for Icaria off Siraf). Mana is very good (TTJSS with a lot of fixing)
Deck Weaknesses: Low number of removal spells makes aegis fliers with pants hard to deal with. Games tend to stall, weak vs board wipe.
Please let me know any suggestions.
Update 10/21
Added a couple
Katra, the Devoted to help get through the board stalls. Don't want the full four because she is weak on her on until you have established control. Dropped 2
Waystone Infuser, the card is fine but the deck already has a bunch of ways to draw cards and they are pretty bad in multiples.