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Hooru Heroes

Expedition Deck By
Antha1on

+2

Cost Curve

Type

Faction

Information

Hooru Heroes is a deck that builds itself. Plunk Wumpkin is great. Helena, Skyguide is great. Boom, you're playing Heroes, so add Xultan Ambassador and Gold-Plated Revolver. Now, we need some more heroes for density, so in go Jada, Kothon, Velise, Hojan (a stallbreaker who synergizes with everything you've got), and by this point the deck core is pretty much done.
Enough flex spots left over to customize utility/removal based on the meta. Steyer's Eyes is great whenever you draw it; shuts down void recursion, helps draw power, provides lifegain/damage, she does it all. Argenport Noble, meanwhile, is mostly here for League Explorer and Valkyrie Station, although he's a fine body and can take down a flier in a pinch.
For removal, I've finally settled on 3 Trick Throws and Ice Bolts for flexibility, face damage, and stopping power. Helena is popular enough that stuns like Permafrost aren’t as reliable as usual, and Defiance/Chloric Mix were a bit too passive for a deck that wants to attack so much. At 6ish slots you usually have it when you need it, but too much more and you'll start running low on threat density.

Still happily tinkering with the list, and I'd welcome any input, but I feel it's a very solid starting point. The deck is a a ton of fun to play without quite feeling like braindead aggro; micromanaging your debt from turn to turn while maximizing pressure is a balancing act that will keep you occupied all the way to Masters, I promise.

Expedition Information

Details

Shiftstone Cost
Does not include campaign cost
38,550

Premium Cost
207,200

Influence Requirements
3 2

Power Sources
15 12 6 4

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
3 16 35 4 6

Card Types
38 6 6 0 25

Contains Cards From Campaigns
Hour of Glass [Set1115]

Archetype
Aggro Midrange

Added
December 16, 2021

Views
1,063

Eternal Version
Cold Hunt

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Deck URL

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Comments

Grundle Eternal Version: 21.12.16
Could Nostrix be forced into the deck? Maybe swap in 2 for Ulixa for some fun in longer games?
Antha1on Edited Eternal Version: 21.12.16
Ulixa's obviously a big meta reason to avoid 6-drops, but Nostrix miiight just be enough of a haymaker to be worth it; even 1 attack makes every card we draw a potential big brute. Plus, Steyer/Trick Throw can always discard it if it's clogging your hand, so the opportunity cost isn't very high, and Jada can help ramp up to 6.

On the other hand, the deck has plenty of power-sinks late-game, between Kothon, Ulixa, Justice Sketch, and (hopefully) being able to just play cards we draw through Plunk and Ambassador. If we can safely attack with 2 creatures on turn 6, we were probably already in a fairly strong position, so Nostrix also might be win-more. Theory only goes so far, so I just might try Big Bird on a trial basis. I encourage you to do the same; I'd love to hear how he works for you!