This is just a pile of good fire aggro cards put together, if you've heard of mono red in MTG, then you know how this goes.
HOW TO PLAY:
This is a bona-fide aggro deck, all you have to do is focus on dealing as much damage as you can, as quickly as you can. You don't have to worry about the opponent attacking you since you can often just kill them before they do. Although you want to keep your units safe as much as you can.
TIPS:
-
Clodagh Ascending isn't terribly great early on, so try to play her with 6+ influence if you can, unless you're in dire need to plunder.
-You always want to play
Jekk, Mercenary Hunter optimally (Pay 1 to discard a sigil) so is usually good to keep at least 1 sigil at hand, as long as you don't hoard you power.
-With 16 weapons, you want to always have at least 1 body on the board. Have that in mind when doing exchanges.
-At the same time, a board sweeper can screw you really bad, so be weary when playing against justice and shadow, and don't dump your whole hand at a time.
EDITING THE DECK:
-I have tried to play this with either
League Explorer,
Midchief Salus,
Oni Quartermaster and
Gleaming Grenadin, but neither of them performed as well as I expected.
-
Bore is a good option to
Melt Down but I prefer to keep it like this.
-
Combustion Brawler is a decent replacement for
Factory Quota but I don't recommend it.
-I think that
Gemblazer Cannon is the least important card of the deck, but a weapon with +3 toughness is great for a deck like this.