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Crownroaches

Piloted by
Westerncancer

+1

Cost Curve

Type

Faction

Tournament Information

The Conquest of Champions
July 15, 2018
4th

Details

Shiftstone Cost
Does not include campaign cost
36,850

Premium Cost
167,200

Influence Requirements
2 3

Power Sources
20 19 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
25 24 18 6

Card Types
30 7 16 0 27

Contains Cards From Campaigns
Dead Reckoning [Set1003]

Archetype
Unknown

Updated
July 23, 2018

Added
July 15, 2018

Views
2,302

Eternal Version
The Fall of Argenport

BBCode For Comments

Deck URL

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Comments

sylveon Eternal Version: 1.37.4
I don't have Dead Reckoning. What would you suggest I add instead of Equivocate?
IanHirst Eternal Version: 1.36
So I haven't played with any of the Market cards all but once, and I don't know much about the strategy behind them. I have to ask, what's up with the Elysian Banner in the Market?
WesternCancer Edited Eternal Version: 1.36
Generally a power card is ran in Markets in case you get stuck on power. This deck runs pretty light on power even with the ramp from both Initiates and Merchants. The reasoning behind a Banner is that if you play the Merchant on 3 you get undepleted power which you could use to play Initiate or Permafrost if needed.

As for the rest of the Market first I should mention about the reasoning behind running two different Merchants. Since Crown is a 2f card it can be bought from the Market by Merchants of both factions. So, essentially you are running 11 copies of Crown which would give you ~80% chance of hitting either a Merchant or Crown on turn 3. That doesn't account for drawing cards through Scribe, Second Sight, nor Wisdom. Disjunction is flexible in that it can be used for either getting back a Crown that your opp discarded, used Disjunction on, taking off Austerity, or hitting opp's Masks, Obelisk etc.

As for Twinbrood and Dragon I've gotten in the habit of building Markets similarly with other decks that run 2 different Merchants. It gives you some added flexibility in being able to pull out a bomb no matter which Merchant you happen to have. Both are typical bombs ran in Crownroach decks, and it's nice to be able to pull them out if you already have a Crown out or an Alhed on board.

The ladder meta is pretty unfriendly to Crownroach decks I've found at the moment. This particular list is a bit more all-in on the Combo aspect of Crown+Roaches. If it seems like you don't have enough time to setup with your combo you might want to try a different approach to Crownroaches depending on the meta, either making it more midrangey or splashing another color for removal. Shadow is a common color for the removal approach because there are several easily splashed spells like Annihilate, Vara's Choice, Banish etc. all of which have different benefits and are cheap.

This list is defintely a wip, I'm barely getting around to playing with Crownroach decks with the release of FoA even though they're typical one of my three most played decks.
IanHirst Edited Eternal Version: 1.36
Interesting. Makes sense to curve out like that. I've now tried out Alhed after crafting him and he's insane. I might craft some of the merchants, I don't have enough to craft 4x of each, but I''ll probably do 2-2. I've already dusted all foil legendaries I could part with, as well as rares to craft fun new stuff.

I might try out Spiritward Shaman in the deck as well.

And yeah, Disjunction is a busted card.
WesternCancer Eternal Version: 1.36
Yeah, I'm trying an Inspire-based Crownroach deck and Alhed has been fun as hell. I only have two so I might go up to 4x.

Merchants at least are always a good card to craft.

Lol have you tried Shaman out already?
dnmph Eternal Version: 1.36
Having a power in the market is just a good option in case you get stuck at 3. Basically you want your market to cover lots of scenarios (ie. power-screwed, flooded, vs control, vs aggro, etc) so that you have options for most game states.