I know shepherds horn isn't a good card, buuuuuut I think the lifegain it provides can be really helpful, on top of that by running all overwhelm cards we can run rod, I think Zal chi gave this type of deck a top end it couldn't have before. Charge is a better key word than overwhelm obviously, but there a more good units that have overwhelm, plus our opponent can't chump block which is nice. I've gone back and forth on the merchant set up, Shepherds horn in the market is a mistake for sure cuz the curve sucks, might want to drop to three cuz you don't really want more than one. The deck has wins more than it loses. If people start running harsh rules again this deck becomes worse. I feel like it's close to being tier 2 but just isn't quite there. Would love some help