You want to play a control deck that is so slow you probably fell asleep?
You want to play 1 for 1 removal and win by accumulating miniscule card advantage?
You want to make brain melting desicions on what conditional removal spell you should use to remove that game threatening 2/1 unit?
Then this is the deck for you.
This deck trys to starve the opponent of resources by slowly killing all plays they have and then win by slowly killing them with endless Deathless Lurkers or Elementals from Flamestoker.
Knowing what removal spells can be used happazardly and which have to be hold is very important for this deck as a lot of the hard removal spells are conditional.
Ziats Crackdown can double as a "protection" spell for Deathless Lurker when the opponent trys to silence them wih spells.
The ratios of the removal spells is very modular and depends heavyly on what decks are currently played.