So, curving grasp in to peaks is solid. Can’t get there by turn 5-6? Don’t worry, we also play like a normal peaks deck. You want to spend the first few turn drawing and answering potential threats. Using your delinquents sabotage to grab the more troublesome cards from our opponent, like Avigraft. Vara can be troublesome but that’s why we have a 3:2 split between annihilate and rindras choice. Speaking of choice, check out our one million draws! Go on, dig right through this deck! You’ll almost always find an answer for every occasion! “But why aren’t we running black merchant with grasp in the market?”
Because you don’t NEED grasp to win.
I feel like this deck is solid in the current meta. It takes a little getting used to but it’s not necessarily fun.... just more so successful. Which is great! Unless of course you enjoy hurting others than this deck is a blast!