This is a deck I slapped together out of unblockable, life stealing units and weapons. Generally speaking I use the
Streetwise Informant's to do most of the heavy lifting. Their endurance and mana soak in the mid-late game makes them ideal for life stealing and pumping via
Paladin Oathbook/
Mantle of Justice/
Emerald Ring/
Humble Instructor/Warcries.
There are a few cards that could probably be swapped around still, this was just based on what I had. I don't really use the
Lethrai Nightblade,
Cabal Rogue, or
Dizo, Cabal Chairman very often and could probably have something with stronger synergy in those slots. Likewise I'm sure tossing in more of the dual influence power cards might help the occasional influence struggle, but
Seek Power and
Recon Tower seem to do the job most of the time. I should probably add some cards that can handle enemy attachments,
Disrupt might work.
Rebuke could probably find a spot in there somewhere too. Another glaring weakness is the lack of mass removal.
I don't have one yet but
Hatecleaver seems like it'd be a fun fit. I recently got a
Shard of the Spire that I may try out as well. I would love to find a way to sneak
Icaria, the Liberator into the deck but don't think I want to make it three colors.
Comments, suggestions, and feedback welcome. I'm a relatively new player (about a month in now.)
Edit: I got some more cards, here's my
first revision. Also:
Mimp's Unblockable deck v1.2 I revised this deck again as I got more campaign cards.