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Unraveling Destiny

Standard Deck By
The Queensguard


Cost Curve




The objective of the deck is, with Talir, Who Sees Beyond, a merchant or Last Chance/Dark Return, and one other card in hand, play Talir, then play a merchant or Last Chance/Dark Return one to get Vodakhan, Temple Speaker out of the market, then Do What Comes Naturally; play a bunch of units, draw through your deck, and get Grinva, Judge of Battles into your hand.
Then you sacrifice Vodakhan or one of your big units to play Grinva, dealing massive damage to the enemy player.

Unraveler of Destinies can sacrifice your entire board at once, letting you do over 200 damage in one fell swoop. Plus if you hit it during the combo you can sacrifice all of your small units to increase the chance of getting important stuff, like Mystic Ascendant.

Punching aggro in the face and making it like it:
Swap Power Stones, Voice, Meditant, and/or Unravelers for the following:
Sandstorm Titan against fliers and permafrost-based aggro:
+Helps stall against aggro, is a time unit and will not make it harder to go off with the combo
-Must replace things that make the combo go off smoother
Vara, Vengeance-Seeker against go-wide and aegis aggro:
+Incredibly strong, can stall extremely hard
-Not a time unit, and will make it harder to go off with the combo
Moonstone Vanguard against slower aggro:
+Draws cards, is a time unit and will not make it harder to go off with the combo
-Must replace things that make the combo go off smoother, costs 5 and is thus notably slower than SST or Vara.
Defiance against go-tall aggro:
+Stops Plate on Red Canyon and other 3-drops
-Not a time unit, and will make it harder to go off with the combo

Anti-aggro replacement pros/cons:
Power Stone:
+If replaced with SST, makes combo go off more often
-Replacing reduces amount of ramp, may slow setup
Voice of the Speaker:
+Not very useful unless the combo is going off, replacing increases overall deck strength
-Replacing massively lowers potential damage, reduces potential available power at end of combo, slightly weakens Mystic Ascendants
Temple Artisan:
+Few downsides to replacing
-Replacing lowers potential damage, has pledge, can swing for 16 sometimes
Unraveler of Destinies:
+Costs 7, making it the second-costliest thing you want to hardcast
-Replacing makes the combo much less smooth, and replacing both makes dealing lethal damage potentially impossible against some decks

Market options:
Swap Eternity Core, Dissociate, and/or Dark Return for the following:
Find the Way:
+Not vulnerable to relic removal, can be swapped back by merchants
-Much slower than Eternity Core, cannot let you jump from 4 power to 7 in one turn, requires that you swap Amethyst Waystones for Shadow Sigils
Lost Scroll:
+Not vulnerable to relic removal
-Slightly slower than Eternity Core, only accessible via Ebon Dune Smuggler, requires that you swap Amethyst Waystones for Shadow Sigils
+Better at removing relics than Dissociate, can get back Power Stone and Eternity Core
-Cannot stop counterspells
+Can prevent decking out if combo lacks sufficient damage, can be accessed by Auralian Merchant
-Worse than Dark Return at basically everything else


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
3 3 3

Power Sources
17 11 12 15

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
24 28 13 9

Card Types
42 3 10 0 25

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]
Into Shadow [Set1004]


February 18, 2019

February 9, 2019


Eternal Version
v1.43 - Community Store

BBCode For Comments

Deck URL

Revisions (Since last major patch) February 18, 2019


Gandalf Eternal Version: 1.43
What would be a useful replacement for Serene Meditation, or do you feel it's pretty necessary?
ChangelingRain Eternal Version: 1.43
Resolute Monk or Bleak Basin Guide, most likely Guide; Meditant is only in because I needed another 'gets big when exposed to power' payoff for the combo, it gets the biggest, and I had a spare one. Plus pledge can help with your early power requirements.
omeletteML Eternal Version:
How about Resilient Wagoneer?
It can be bigger than Serene Meditant almost always and has pledge as well.
ChangelingRain Eternal Version:
The big downside is that Wagoneer is not a time unit, and you'd have to play it pre-combo or get lucky with draws for it to be effective.
omeletteML Eternal Version:
Good point. I guess it can be a combo breaker.
ChangelingRain Eternal Version:
I forgot Temple Artisan was a card! Pledge, size, and everything larger than life.