Pledge at least $1 to eternalwarcry.com on Patreon and the ads will be removed as a thank you!

Hooru Prison Control

Throne Deck By
RefactorMage
RefactorMage+5116

+1

Cost Curve

Type

Faction

Information

I wanted to share something I brewed up, and has gotten quite good results on ladder (~65% over 40ish games, I would guess), climbing 500 ranks. It's a prison deck, where you are trying to lock your opponent out of playing their key threats or disrupting their combo. The deck wants to go as long as possible, many mid/late-game turns are draw-go. You gain value when your opponent is drawing cards that are dead. It's great against Howling Peak decks, which was why I built it in the first place. Turns out - it's pretty good against most other midrange and control decks also, and fair against most aggro.

Turns out it's cheap, too - maybe even budget-friendly. A lot of rares, but only 1 legendary.

The worst matchup is probably skycrag aggro, followed by anything that has reliable face aegis, followed by anything that has lots of units with aegis.

The nut draw is probably something like 3 power, 2x Justice/Primal, Avigraft, Citywide Ban, merchant, Permafrost/Hailstorm.

2 power hands are bad. 4 power hands are fine.

Permafrost - Could probably be Defiance.
Backlash/Unseal - to prevent any relic removal
Vanquish - Good, efficient removal.
Avigraft - The star of the deck. Hitting merchants/smugglers is extra good, since it may prevent relic removal forever.
Eilyn's Choice - 3 main, 1 market. This is a solid choice most of the time.
Hailstorm - 3 main, 1 market. Good against aggro.
Jennev Merchant/Winchest Merchant - The only units - play only as needed, they are an alternate win condition.
Wisdom of the Elders - Built in 2-for-1.
Citywide Ban - Take out the most important threats before they are a problem. Howling Peak, Xo of the Endless Hoard, and weapons.
Rejection - Expensive, but it's why there's only two of them - but it goes with the theme of the deck.
Duelist's Blade - Win condition #2. Can usually take out a small unit and leave you with a poor-man's Auric Runehammer, plus face Aegis.
Harsh Rule - 3 main, 1 market. Not much to say here.
Channel the Tempest - 3 main. You really don't want to have one in your opening draw. Win condition #4.
Vision of Austerity - 1 market. Situational - a good reason to save your merchant if you think you might need relic removal of your own.
Sword of the Sky King - 1 market. Win condition #3. Once you've locked down most of your opponent's important threats, this is a fine finisher.

Win condition #1 - concession.

Details

Shiftstone Cost
Does not include campaign cost
29,200

Premium Cost
163,200

Influence Requirements
2 4

Power Sources
17 20 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
16 20 34 1

Card Types
8 17 30 0 25

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]
Dead Reckoning [Set1003]

Archetype
Control

Added
December 28, 2018

Views
853

Eternal Version
Defiance

BBCode For Comments

Deck URL

Advertisement

Comments

Shadowcran Eternal Version: 1.42
Units to consider for more "Imprisonment".
1. Hooru Pacifier. You would have to drop your weapons for it
2. Svetya. this is actually best thing I've found to set up Rejection.
3. Can't think of name...The Unseen that takes away -1 damage from spells 2 drop
4. Can't think of name...The Unseen that keeps it and all your units from being silenced 2 drop
5. Valkyrie Enforcer...Tough flyers out there? Silence them THEN hit them with Avigraft.
6. Bring Down....With Avigraft, this is now a viable option. One guards the ground, the other the air. OR Rebuke so they'll live through the spell so you can avigraft.
7. Eilyn, Clan Mother ...1 in market as a closer.
RefactorMage Eternal Version: 1.42
All great cards but... providing good targets for opponent removal is not part of the gameplan for this deck.
Shadowcran Eternal Version: 1.42
I play a lot of Hooru, the bastard child of Eternal,lol. The cards I listed help prevent a lot of that removal. Pacifier prevents relic weapons and buffed up units. Svetya can delay those removal spells. The -1 spell damage Unseen prevents Torch and Lightning storm from killing it, as well as others with 3 defense. It keeps Hailstorm from killing anything 3 or over defense as well. Enforcer...only silences foes to set up Avigraft. Eilyn, by the time she comes out, the opponent has exhausted removal thanks to all of the above.
RefactorMage Eternal Version: 1.42
This is a pure control deck. It wants opponents cards/draws to be dead.