No major changes, just some clean up to help ensure your desired combo goes off more often, trimming a couple of your 1 ofs that aren't getting you a lot of value with this style of deck, and adding in some ability to fetch weapons from your deck with Dragon Forge. One switch I'm not entirely confident in is cutting a copy of Traver's farm to make a little room, and I'd cut a Nahid's distillation or a Dragon Forge back out to make room for it.