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Unicorn FJS

Throne Deck By
Batteriez
Batteriez+5505
The Barbarian Camp

Work in Progress
+8

Cost Curve

Type

Faction

Information

Still a work in progress, will do a deck tech when I think it's getting closer to being optimal

Details

Shiftstone Cost
Does not include campaign cost
22,500

Premium Cost
150,400

Influence Requirements
1 2 1

Power Sources
12 13 11 15 4

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
26 27 24 1

Card Types
30 3 21 1 25

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Homecoming [Set1005]

Archetype
Unknown

Updated
April 3, 2019

Added
March 31, 2019

Views
5,147

Eternal Version
Homecoming

BBCode For Comments

Deck URL

Revisions (Since last major patch) April 3, 2019


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Comments

TheStray Edited Eternal Version: 1.45.7
Went 6 W and 1L in ranked masters. It's pretty good. Really loving the madness Camrin Combo. The tripwire grenadine is nice against Hojan. Haven't gotten much use out of the market except Display of ambition combust and madness. It seems to really not need the market much though. There's enough control built in. Had a Camrin up to 11/11. Nice list.
mindthief666 Eternal Version: 1.45.3
intriguing. What's the game plan ? cause in my hands, it seems to die quickly to almost everything
Batteriez Edited Eternal Version: 1.45.3
I haven't played it in a week so this list could be weak to the evolving meta. You may want to look at tweaking it to help fight the meta. The general game plan is to go wide and get revenge units with destiny in your void and recur them for an absurd value engine. The rest of your game plan revolves around scraping for every point of damage you can while handling the opponents board state.
mindthief666 Eternal Version: 1.45.3
Thanks, I'll experiment. Tbh I have only one Press Gang and no temple (switched to Highwayman). Finally got a win in casual ;)
Crylorenzo Eternal Version: 1.45
Love it. I meshed your deck with my Camrin deck and so far 10-1. Thanks! Good fun!
ArtificerProdigy Eternal Version: 1.45
Slick deck, reminds me of an FJS haunted highway. Gonna have to play this one some more.
MSilenus Eternal Version: 1.45
How do you make Camrin stick? It is the only unit worth using removal on, so she immediately dies after playing. So far, I'm 0-5 with this deck, and I cannot fathom how you win consistently with this...
Crylorenzo Eternal Version: 1.45
Also, one thing I learned with Camrin is to attack first, have the attack go through, then play Camrin and immediatly sack to make her a 5/5. Preferably the unit you sack is a grenadin or one of your revenge units, but any will do. This way there is no time for torch. Will she still eat removal? Yes, but that's what Display of Ambition is for - bring her back. My version also has one secret passage to help get her through once she gets big and as an alternative sacker for madness combos.
MajorMozzarella Eternal Version: 1.45
Bait out some removal with other stuff first. Use DOA to pull her from your void.
ScarecrowPete Eternal Version: 1.45
Cool deck!

Should you be playing a Justice Sigil for Regent's Tomb's Lingering Influence, or is it not worth it?
Batteriez Eternal Version: 1.45
I actually decided to switch Tomb to Kalis as I needed an answer to Vargo/Aegis threats as well as a way to protect myself from board sweeps.