When you're making a deck you should always ask yourself, what broken thing does my deck do? I wanted to try and do the most broken thing, the one turn kill.
The steps are:
1. Before the turn you go off play accelerate on scout in hand
2. Play scout
3. Play some spells
4. Double up on the scout
5. Swing for a million
I was never able to make the deck good before fall of argenport and honestly I'm not sure I can make it good now but it got a few interesting tools.
The first is that this deck used to be called "Scout mirror OTK" and used only
Fevered Scout and
Mirror Image to double up. Now there's both a new creature to consider in the form of
Scalechannel Sorcerer and an alternative to mirror in the form of
Gift of Battle.
The second is of course markets, that are in theory everything you could want as a combo player.