Description Tempo based ramp deck. Main aim is to ramp through 1-3 turns to play big threat/buff by turn 3-4.
Deck contains scaling units and having those without answers early gives your opponent hard time to deal with those with units only.
Deck Design - 8 Ramp in slot two
- 8 Ramp in slot three
- 8 Utility cards
- 4 Team buff
- 16 Big Units
- 27 Power Cards
- Horn of Plenty: mass unit buff, with amount of units in deck as well as low on curve units you can win games by going wide.
- Calibrate: power stabilization as well as relic tutor.
- Pause for Reflection: early turns removal as well as later on combat trick for our units or bounce for Wilderness Refuge to spellcraft it later.
- Xultan Eldermark: good first turn setup as well as a draw later on.
- Corrupted Behemoth: hard to chump block unit as well as hp gain. Can be played as early as turn 3
- Infused Guardian: scaling threat as well as both aggressive and defensive unit due to Endurance, works well with Powerbreach Sentinel.
- Powerbreach Sentinel: big body with quite useful effect on attack. Consistent turn 4 play.
- Scourstone Sentinel: big threat that can be played as soon as turn 6.
Deck on You Tube (Outdated):
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I have a tradition to make a deck for new followers. So for your follow I can make you a mono Time deck based on your collection if you want. Although mono Time decks lack of removal and card draw, so usually Time is paired with F, P or S.
Very nice of you, bro. Yeah, there is lack of removals but there is much silence, power & save units from enemy spells by putting them back into you hand (sadly DWD changed mechanics & now it doesn't save you from any damage when you block) ^_^ Also when I browse through time cards there is much interesting stuff that almost nobody uses in their decks like Restorative Process or Tending the Hive, & even Alluring Qirin + Araktodon Egg, but when I'm trying to make my own deck they just refuse to work together xD
Xenan Obelisk would be a nice upgrade to Horn of Plenty, but I guess that it's a lot more expensive to craft.
This is the cheapest deck on this site I think, which is pretty cool.
It's all commons - it's not really gonna work in Master Gauntlet. This is more for brand new folks to play on ladder / start to level up gauntlet / learn some basic mechanics.
This is the cheapest deck on this site I think, which is pretty cool.