This deck works as a agro/mid-range deck.
There are some removal cards as Fall Short
to deal against some enemies. Finest Hour
can work as a removal or a finisher to win the game.
And, the deck have some revival cards to make sure you can use your units again and stronger.
There is one small sinergy, but it really work out... Attack with Guard Dog
(make sure it will kill at least some unit from enemy board), revive it with Dark Return
and get his tribute extra bônus.