Pledge at least $1 to on Patreon and the ads will be removed as a thank you!

Jennev Burn Storm

Throne Deck By

Work in Progress

Cost Curve




A Burn deck I've been working on that uses Soothsayer. Starting to test Sanctum to help with power while Warping, I was running -4 Sanctum +1 Favor/SP, +2 Ixtun Merchant. I was running DoI for a bit, kinda want to put it back in.

More tweaks with the release of PbF.


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
1 1 1

Power Sources
13 12 8 8

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
18 25 31 3

Card Types
24 5 26 0 25

Contains Cards From Campaigns
Into Shadow [Set1004]


April 6, 2020

May 29, 2019


Eternal Version
Whispers of the Throne

BBCode For Comments

Deck URL

Revisions (Since last major patch) April 6, 2020


Hexxen Eternal Version: 1.46.6
34 total damage + 4 Soothsayer among 75 cards, not a best amount of damage per card. No display, no iteraction with opponent's board or hand, no card synergy other then SkyCrag merchant, no win condition, no lifegain restriction in main/market.
WesternCancer Eternal Version: 1.46.6
*34+Soothsayer+8Tactics+Merchant to clear/push damage on board. I've killed opps that had 40+ health before, Soothsayer+HPS help with a ton of dmg.

If you had actually read my description you'd see that I said I've ran DoI before and am thinking of trying it again. That indicates I'm working on the burn package.

*Temple Tactic is interaction, your burn spells can be if you keep count of what you have left in your deck, Downpour is interaction.

*The whole deck is built upon synergy between Forge and the costs of your cards to be able to Warp through enough of your deck to potentially otk opps. There's synergy with Camel+Sanctum+Glimpse to play more power and not interrupt your combo.

*The wincon is obviously the Forge+Glimpse+Burn.

No, I don't have any Factory Quota. While the restriction on Lifegain would be very helpful I'm not sure how good it'd be in the current meta. Vara is mostly the Lifegain I run into and a Temple Tactic usually takes care of her. The fact that it's damage can stack isn't negligible but there are more than a few mu that both of it's lines of text don't help. The market only has one flex slot for the current shell, I wouldn't consider Quota for it since Downpour is more helpful I think. 1-2 mb could be a consideration though since it's free with Forge and you see enough of your deck when you go off.

It might be helpful to actually look at the deck and how it intends to work before commenting. Some of what you said was valid, e.g. how much damage I push with my burn, and Quota, but I literally addressed the former in the short deck description.
Hexxen Edited Eternal Version: 1.46.6
I don't comment before I read what author has to say.
I see what you are aiming to do, 2 merchants for 2 card combo. But 34 damage is too low to rely on. Downpour is not an interaction, but Temple Tactics is. You have 16 merchants so probably turn 6 go off is real. Clear downpour for Hail, coz as of now it looks like you don't want to wipe your board, but most of the time 2 damage is not enough or too late turn 4.

P.S. not necessary Quota, I would say one of 2 units that has same effect.

P.P.S.: Shadow has solution for removing Sigils off the top as well as another 1-2 slot burn.
WesternCancer Eternal Version: 1.46.6
We've talked about everything here on discord other than Downpour. That's mainly to clear any Aggro boards to not die as well as Scouting something I don't want to bottom of the deck.
LapizDragon Eternal Version: 1.46.6
I have a version of this that I'm quite happy with if you wanna brainstorm. I'm running a market with clocktower, it's amazing for stabilizing when you can't quite reach. I'm also running 12 bounce spells to handle bigger threats and force the game to go late (also has some utility with recasting a merchant or packbeast). I'll post it after I get a chance to run it at tourney - gotta get that surprise factor. That said, feel free to add me LapizDragon+8293
WesternCancer Edited Eternal Version: 1.46.6
Huh, sounds like you have a deck with a fair amount of differences. I'd be interested in seeing it whenever you upload it to EWC.

At the moment I'm stuck where I'm not sure what else I can experiment with without taking a somewhat different approach, like running a higher curve but running 4 Forge. The deck runs good so far the way it is. I am thinking about adding in some off-color Standards as long as it doesn't compromise my influence.
LapizDragon Eternal Version: 1.46.7
I'm posting the deck today, I'm about to hit masters with it
WesternCancer Eternal Version: 1.46.7
Huh, that's a pretty different deck. Interesting. I'll hav to give it a try. How's your winrate to Master?
HumanError Eternal Version: 1.46.6
Give Brenn a shot in this.
WesternCancer Eternal Version: 1.46.6
What would you consider cutting for him?
MagnumOpus Eternal Version: 1.46.6
I think the problem with Brenn is the 2x red and 7cost. You might run into a brick wall when needing to warp Brenn without sufficient mana.
HumanError Eternal Version: 1.46.6
No the cheap brenn.
MagnumOpus Eternal Version: 1.46.6
Oh, my bad then.