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Hooru Control v1.0.1 (added deck info)

Throne Deck By
neoseek

+3

Cost Curve

Type

Faction

Information

One previous version : Tradition Control v1.2.3

My Worldpyre decks for the Next Generation.
The basic concept of the deck is the same as Worldpyre's previous decks, but breakthroughs have occurred as a result of the experience and knowledge that have been invested without hesitation.

the following is a summary of the new deck's system: the reduction from three to two colors improves the stability of Power, while maintaining the diversity of combo routes and the destructive power of combos. in other words, The new deck's model combines both stability and combo explosiveness.

Let's start with the basics. The deck has 3 different strategies.
Plan A is board lock: win with a combo of Aid of the Hooru and Davia, Azurebreaker to keep the board locked for a long period of time.
Plan B is direct damage to the opponent, playing Channel the Tempest to win with up to 12 points per ONE card.
Plan C will have to wait.

It is important to note that in both Plan A and Plan B, If Jarrall Ascending is already in play, the cost of paying the card is direct damage to the opponent. For example, Jarrall Ascending + Channel the Tempest(from Davia, Azurebreaker) will do 9 + 12 = 21 damage.

Plan C is a bit more complicated, but it starts with playing A New Tomorrow in the market. If you have Worldpyre, you can play it with an influence value of 10. It requires 6 Power since it is via the market. Once you have enough Power, Jarrall Ascending and Geomar, the Steel Tempest come into play. The power scales as you keep playing spells.

To take full advantage of Jarrall Ascending, a blue influence value of 8 is required. Therefore, Petition is used to call Primal Symbol. Alternatively, Petition can call Cobalt Waystone and get an Aegis. Petition is always one of the most important cards in the early, middle, and endgame.

Save the Day is useful to save your life in the early and midgame. Please endure well and aim for 8 Power.

Cards discarded in Honor of Claws are fine with Channel the Tempest or Aid of the Hooru. The reason is that you can play from void by playing Davia, Azurebreaker.

If the combo works, you can do almost 30 points of damage in ONE turn, and your opponent will be surprised! Also, this is a realistic combo; it works well in the Master ranks.

TIPS:
Geomar, the Steel Tempest should be played with 5 Power or more, as it can be protected by Bubble Shield. In the late game, taking out Jarrall Ascending from Discover Talents can also be useful. For example, playing Jarrall Ascending + Petition + Hooru Cylix + Treasure Trove is enough to deal direct damage to the opponent. Spectral Armor is an unknown card, but I added that card because I think it could be used to protect the Unit. Freeze Out or Lay Siege are also acceptable. It is important to have a total of 4 power via Market, because on your opponent's turn, Save the Day will cost to 4 power and cost the same, giving you more options in your play.

Have Fun.

Details

Shiftstone Cost
Does not include campaign cost
87,300

Premium Cost
356,800

Influence Requirements
1 3 4

Power Sources
17 25 17

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
10 24 16 4 26

Card Types
13 4 38 0 25

Contains Cards From Campaigns
The Tale of Horus Traver [Set1002]
Homecoming [Set1005]
Awakening [Set1095]

Archetype
Control

Updated
June 13, 2024

Added
June 10, 2024

Views
731

Eternal Version
Separate Ways

BBCode For Comments

Deck URL

Revisions (Since last major patch) June 13, 2024


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Comments

stephen2k8 Eternal Version: 24.06.05
Thank you for posting and the walkthrough . Just tried the deck on gauntlet and it is a lot of fun
neoseek Edited Eternal Version: 24.06.05
thank you comment. Once you get used to gauntlet, I recommend Throne. This deck works well enough for competitive games. And TIPS added.