This is the deck that took me from Gold to Masters this month. It's kinda inspired by the old jito aggro decks from set 1. Obviously not playing
Frontier Jito, but I think we finally have enough good 1-drops that this deck is now viable. Have a pretty good matchup across the board, (stonescar has been very favorable for me) but of course, like usual, skycrag can be pretty coinflippy, and this list even more so than usual.
You sacrifice the mid/late game power and flexibility of card like Merchants and
Vadius, Clan Father to double down on your explosive aggressive power with 20 1-drops and
Rally.
Basically your plan is to always have 2 power turn 1, and then 6 power turn 2. Your opponent is already so far on the back foot, if they don't have interaction in the first 2 turns (or
Hailstorm on 3) they're pretty much dead already.
Card Choices:
Grenadin Drone,
Oni Patrol,
Oni Ronin,
Pyroknight,
Snowcrust Yeti: These are your bread and butter. They're what make the deck work. I wouldn't cut any of these unless you're playing a rallyless version.
Oni Patrol is more a 2-drop that sometimes is played on turn 1, so that's why you really can't go any lower than 20, really want to make sure he's turned on.
Champion of Fury,
Dusk Raider: Tried and true 2-drops of skycrag aggro, not much explanation required here
Impatient Pyromage: I think most versions of skycrag aggro have adopted this little guy. He is fantastic, and he's particularly good in this list because if you have no other plays on turn 2, you have 26 hits (assuming you played a 1-drop turn 1 to enable onslaught) or a 1/3rd chance to hit something playable on turn 2. He's helped me dig a little further to secure the win many times.
Permafrost,
Torch: The most efficient interaction in the game (which make skycrag the best aggro deck).
Char: Cheap interaction, slightly worse torch. Don't forget you can Char/torch your own units post blocks to stop life gain from Vara.
EDIT: no you can't, just torch.Should maybe be 2 char 4 ice bolt
Ice Bolt: Fantastic removal spell, kills all of the problem units that skycrag traditionally has trouble with.
Rally: The card that brings it all together. 3-power to burn your opponent for 6-10 damage, yes please. Also often lets your crappy little guys trade up while also getting face damage in.
And there you have it. If you like aggro, give it a try. And if you're a new player, I think this might just be the new best deck to craft for a new player to get easy wins without investing much shiftstone (only 11 rares, no legendaries). Enjoy!
edit: power not mana
edit 2/update: holy cow, I'm on a 5 game win streak. I finally understand what I'm somewhat suppose to do, but I'm still a huge noob. It's definitely a quick game deck for sure!
It takes some practice. It's a little harder to pilot than rakano aggro where or a time based aggro/mid strategy where you're just trying to build an overwhelming board are crushing your opponent. When you win with this deck, you often have the weaker board, but you forced through 25 points of damage and that's all that mattered. Good luck!
I ended up winning, and it felt so satisfying and exciting. Thanks again for the reply, it helped a lot! I love the deck!
A pretty fun deck for fast games nonetheless.