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EVEN RINDRA CAN GET... EVEN

Throne Deck By
RennyMoses

+2

Cost Curve

Type

Faction

Information

Sooo I normally don’t post a deck unless it’s had an oddly satisfying win rate.. and this deck is no different... with the constant draw from nightfall and golem, lifegain, constant mill from finding tome because you already drew so much from nightfall, and sweeping everything for 2 mana because the you’ve milled 20+ by T5/6, oh, and gaining more life... this deck is just funny... It’s surprising the card combo hasn’t been assembled on warcry already.. deck is always available for improvements, and just a side note... 6 mana is the sweet number.. you can generally do what you want with this amount of mana... 8+ mana you’re in control of the game.

Thoughts and comments appreciated and I hope you guys like the deck!

UPDATE: I added more cards to keep up with the nightfall and gain the much needed life in game... essence feast continues to be a lifesaver so it stayed. Added Mok as the top end, because having both players draw 8 did more damage than good. Will continue to test, but lost of fun so far!

Details

Shiftstone Cost
Does not include campaign cost
24,000

Premium Cost
184,000

Influence Requirements
2 2

Power Sources
16 21 12

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
8 36 12 2 8

Card Types
22 8 20 0 25

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Into Shadow [Set1004]
Promises by Firelight [Set1007]

Archetype
Unknown

Added
April 17, 2020

Views
1,483

Eternal Version
Whispers of the Throne

BBCode For Comments

Deck URL

Revisions (Since last major patch) April 17, 2020


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Comments

xCristo Edited Eternal Version: 1.51.6
Why not use Two-Face instead of Ripknife Assassin? It still has deadly and also the potential to mill 4 cards. Don't really think that you attack with deadly units so often since leaving them exhausted leaves you open to attacks and that they are the main target for spells/curses. Also, try looking into Parry. It works pretty great with deadly units since it kills whatever is damaged by them and gives 2 health to a units, which makes a nice play when being blocking. To be honest, I have another version of tome of horrors, but way more defensive with spells to clear units. Oh and maybe Clan Standard would work. That 5 damage can do wonders against flying/unblockable units and it's also a sigil. Great deck and hope this helps!

P.S. Looks like I have no idea how to add cards
ShellyBelly Edited Eternal Version: 1.51.6
Super cool deck RennyMoses! It might be the thing that makes me try an Even deck!
xCristo Eternal Version: 1.51.7
Thank you! Edited it and it worked!
RennyMoses Eternal Version: 1.51.6
I did think about two-face, however with the assassin I’ve found that the war cry is more of a threat even to make your 2/2’s 3/3’s... they are so low in health and power, even 1 buff can change outcomes (having something to block or attack through).. parry is a bit too slow. Exactly like you said, you want it to act as removal, however this version isn’t so defensive and between nightfall and milling you want to get in every hit to maximize the threat of nightfall... so many games ended because the nightfall damage kills the opponent..... but, I will certainly revisit these ideas and see if they may have a place.. I appreciate the insight!