Basically swapping conditional removal for hard removal. Losing Rizahn hurts, but Dragon is another card to pitch to merchants, and forces the opponent to do something about it sooner than later. It also doesn't die to Howling Peak. It's not as good a Mirror Image target as Rizahn, but a 5/6 flyer still demands to be answered quickly.
Concept is the same as the Ixtun version... and it should play virtually the same.
It still has the West-Wind Herald + Iceberg Scattershot combo, though Merchant / Dragon beatdown is more commonly the way games are won.
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