First 7-2 of the updated draft format.
First game loss I had 10 2/2 serpents, an 8/8, and a 6/6 and I and lost to draw strength on a berserk overwhelm unit because I didn't leave back enough blockers.
Second game loss was to power issues, which is bound to happen with this deck.
Plagued gryffyn carried a couple games, just due to being a big blocker, and the inevitability from electropy. Plus the combo with electropy and tainted mark was sweet.
Marsh dragon to gain 6-8 life was very relevant in a couple games. Of course, it also did the 5 mana vainglory patrol impression (then die to a Sword of Icaria) as well.
Unmake was impressive both times I cast it. Being able to destroy two attachments in middle of combat is really handy. One game I destroyed a warhorn and a siege provisions, then another game I destroyed a siege provision and a wurmstone.