The List revolves around aggressively using your tokens as resources or to aggro more controlling lists.
Win Cons:
1.
Shrine to Karvet : this is card the most impressive card In the deck and is terrifying once it sees the board. People will OFTEN curve away from
Their own game plan in the market JUST to address this card bc it produces so many wins out of nothing. This card kills aggro on the crack back and makes you almost impossible to race and it also sets up control to get OHKO’d.
2.
Dova, the Fearmonger : Win condition just by out-valuing the opponent. As much as you sac units you can easily draw multiple cards which is usually enough to edge towards victory.
***Tips n’ Tricks***
- use
Kindling Carver ability BEFORE dropping your power for turn. You lose out on card advantage often like that.
- adapt how aggressively you drop units on the board based on who you’re playing against. Almost every Primal list, Justice list and combrei control list is going to try and board wipe you AS SOON AS POSSIBLE. Make sure you don’t “Get Got”. Make that Harsh rule and Shinra less valuable using
Devour and Dova, the fearmonger to draw as much as possible.
-
Display of Destruction is your “Ace”. It can be your 1 or your 11 - meaning you can shift from very aggro to midrange to even a bit of control with it’s versatility. It’s very much a gotcha card and sets up explosive turns
Deck is still not perfect and I’d love suggestions. As you can see I still have some 2 ofs and such but it’s testing pretty great.