Since I enjoyed the previous of this:
here is the new and enhanced Edition
The Winrate is extremely high! Basicly you can only lose to bad luck or own stupidity (which is my case mostly).
The card choice should all be straight forward. The deck itself is a card draw machine, has lots of units and combinations turning into extreme dangerous situations for your opponent.
Funnily the deck can also work at just 2 or 3 power. At 2 is runs pretty slow, but long enough to survive until you finally get a Sigil (this does NOT include the situations, where the game WANTS you to lose). Once you reach 3, there should be nothing to stop you (if you make the correct decisions):
Some mistakes that can be made:
Turn 1 - Play a Oni Patrol
without the Onslaught...
Turn 2 - Play Oni Forgemaster
with a Jishu, the Burning Brush
in hand, almost always play Jishu before
Turn 3 - Play Cozin Darkeheart with Oni Quartermaster
in hand, almost always play QM before
Turn ? - Playing Tattoo Dragon
without trggering its special... always play and trigger, since we have Emblem of Shavka
, Granite Waystone
and Kaleb's Favor
, it should be easy to do so.
What you should do:
Spam the board with Onis' and Dragons'. Make the Onis' stronger, and stronger, and stronger... oh and don't forget to win while making them stronger.