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Xenan Gauntlet Grinder 2T2S version

Gauntlet Deck By
TravelFox

+3

Cost Curve

Type

Faction

Information

---------revised 22/03/08------
I have revised my original list according to pal's suggestion and tested it. I think the revised version is better than the original one. The power base is more stable, which is very important in gauntlet. The play style becomes more aggressive, and you finish AI opponents faster.

I have reached 15 streak complete runs (which means 105-0) with the revised deck so far. Usually win during turn 7-11.

Game tip:
turn 1: you sometimes save your Darkwater Vines for plunder or market, due to the opponent. For some opponents, Darkwater Vines is useless, and you should recycle this card.
turn 2: you use Vara's Favor to kill opponent's creature, or use Dinosaur Nest, or Exploit and plunder for power.
turn 3: you play a depleted power and play Vine Grafter, or Exploit, or save power for Send an Agent in the opponents' turn.

-----------original post----------
I have reached 13 streak complete runs (which means 91-0) with this deck so far.

The idea of this deck is designed around ``defeat all gauntlet bosses stably.'' For this purpose, I decided to give up Alhed Ascending, Twinned Spiteling, and Xumucan, the Surveyor. All of them are very strong cards in Time heavy Xenan midrange decks. However, they don't help you in some boss fights.

The reason for choosing 2S2T influences is that I want a turn 1 Darkwater Vines and/or a turn 2 Vine Grafter to defend Charge, Decay and Double Damage bosses, especially the last one. Turn 1 Darkwater Vines really helps a lot in dealing with Champion of Fury and Infernus. Remember: you don't use them to attack since the boss has Bandit Queen. Also remember: the Charge boss has Shogun of the Wastes.

Vara's Favor also helps in killing their turn1/2 drops and gives you a card advantage. Saloon Massacre is also great in defending Decay boss.

Besides, Huntmaster Vikrum punishes Highly Skilled, All Five Color, and 2 Power per Turn bosses hardly by stealing their big creatures. Azindel, Mastermind is also (almost always) stronger than Moonstone Vanguard by not getting killed in the next turn after he is summoned.

Details

Shiftstone Cost
Does not include campaign cost
34,050

Premium Cost
263,200

Influence Requirements
2 2

Power Sources
17 26 17

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
9 20 28 14

Card Types
28 4 21 1 26

Contains Cards From Campaigns
Into Shadow [Set1004]
Bastion Rising [Set1097]
Hour of Glass [Set1115]
Valley Beyond [Set1125]

Archetype
Midrange

Updated
March 9, 2022

Added
March 4, 2022

Views
1,554

Eternal Version
Behemoths of Thera

BBCode For Comments

Deck URL

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Comments

pal Eternal Version: 22.03.02
Solid, darkwater vines and grafter shut down too mamy decks. I think 4x shadow etching is better than saloons here. Best to have saloon in the market.
psly4mne Eternal Version: 22.03.02
After trying this deck, I'm fully sold on maindeck Saloon. It's my favorite piece of this deck actually. You can wipe the board with it much faster than you can get to the market.
TravelFox Eternal Version: 22.03.02
According to pal's suggestion, I replaced 4xSaloon Massacre with 4xShadow Etchings, and 4xXenan Banner with 4xShadow Sigil. For the market, End of an Era and Pale Rider's Timepiece are replaced by Saloon Massacre and Xenan Banner (for emergency time influence if you have to summon Sandstorm Titan or Huntmaster Vikrum).

You will get less power screwed (almost always 4 powers at turn 4), but also slower Saloon Massacre if it is needed. I have tested the resulting deck, and it preformed also good in gauntlet grinding.