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[Top 50] Vegan Reanimator

Expedition Deck By
CatPlanet
CatPlanet+4835

+7

Cost Curve

Type

Faction

Information

Quite a few tomatoes have been fertilized but I think I'm onto something here. Mull for the hourglass. Criticism and suggestions welcome. This is the semi-final list but some fine tuning may still be performed.

Swapped Edict into the maindeck because Suffocate is useless against Vulk decks.

Expedition Information

Details

Shiftstone Cost
Does not include campaign cost
20,400

Premium Cost
163,200

Influence Requirements
2 1 4

Power Sources
4 17 5 17 16

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
20 30 13 6

Card Types
34 4 15 0 27

Contains Cards From Campaigns
Bastion Rising [Set1097]
Buried Memories [Set1105]

Archetype
Midrange

Updated
February 13, 2021

Added
February 11, 2021

Views
3,533

Eternal Version
Buried Memories

BBCode For Comments

Deck URL

Revisions (Since last major patch) February 13, 2021


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Comments

Retribution Eternal Version: 21.02.11
Deck seems to struggle with card draw, i also seem to be terribly unlucky drawing Arcanum Hourglass
Grundle Eternal Version: 21.02.11
Do you have any video of gameplay? I'm struggling even in silver :(

I always seem to have a lack of discard to get Euryd in the void or power for hourglass.
ValeS Edited Eternal Version: 21.02.11
Is the Praxis Vow in the deck just to throw time sigils in the void (hoping that Arcanum Hourglass is or gets out to play them from it)?

Any alternatives if we don't like this? Even Token of Knowledge seems like a better choice to me.

Grundle Edited Eternal Version: 21.02.11
Rhuus and Linreis kiss don't fit well enough for Euryd? Maybe both could be marketed?

Finally a vegan deck so I can play this game!

Sorry. I didn't realize this was expedition! I'm now curious how you'd make this into a throne deck though.
CatPlanet Eternal Version: 21.02.11
Don't think that this is throne playable, throne already has Xenan Ramp / Reanimate which can win much faster. This deck is intended to make a similar concept work in expedition.
Zaxxz Eternal Version: 21.02.11
Just came back to the game after a break and crafted this right way. Really enjoying the combos with discard and reanimations! Thank you for posting and good job on the deck CatPlanet!
CatPlanet Eternal Version: 21.02.11
Glad you are enjoying it ;)
Dinoweed1 Eternal Version: 21.02.11
I would switch spitefeeder with backalkey delinquent as you have nothing to discard from your hand if you accidentally draw a mandrake
CatPlanet Eternal Version: 21.02.11
I did put the Delinquent back in, but instead of Sunset Priest rather than the Spitefeeder. I still like the 1 drop, but we do benefit from targeted discard as we can only reanimate specific units. Sabotage is nice too.
CatPlanet Eternal Version: 21.02.11
I tired BAD and have been unimpressed by it, I'd rather have mill and a chump blocker for 1 mana. The discard from hand is not as useful as it seems as you are going to be ramping euryd out more often that rezzing him. It's a matter of preference though.
SomaAddict Eternal Version: 21.02.11
Played a couple games, seems fun. Any swap suggestions for Katra and Vara for a weary traveller low on shiftstone? Wondering if you think this is worth a blast in Diamond or purely for fun right now....
CatPlanet Edited Eternal Version: 21.02.11
I've had a decent winrate with this in top 30-50 masters, it's not the best deck in its unrefined state but definitely a decent one. It can have some problems with aggro, but that's what removal is for (you can swap edict and suffocate depending on what you're facing). You can replace Vara 7 with Krull or some other recursion spell like Dark Return. Katra can't really be replaced by anything, so just put in a card that's effective against your matchups (Slimespitter, Moldermuck, a removal spell, maybe circle).
SomaAddict Eternal Version: 21.02.11
Thanks for the info. Added Katra and Vara but I can't seem to make this work for me in D3 (winning maybe 30%). When the synergy is there I win big but I feel too often I'm just not drawing into what I need and I'm either rushed down by aggro or ground down by control. Maybe it's my poor piloting, but the path to victory just seems to be too thin atm. Be good to see if you improve on it going forwards but otherwise back to regular Drakes for me.
Grinch Eternal Version: 21.02.11
Deck seemed cool man like the idea , just played you with my sling deck twice haha ggs