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Cookout at the Maul

Event Deck By

Work in Progress

Cost Curve




My take on the Tempo/Maul deck for Cookout event.

These maul decks seem to constitute at least 50% of what I've been facing this event so far. After 2 runs, I've tuned my version to be an anti-Maul Maul deck.

At first I was running a market with Jennev Merchants with 4th copy of Maul there, but it seemed too slow. With all the extra card draw, and half the time opponents Nightfalling as well, market just isn't needed imo.

Anti-Maul tech:

4x Cobalt Waystone
1x Eilyn's Favor
Aegis is a must to counter enemy Maul.

2x Lethrai Soothsayer
Bolts very useful as free removal, face Aegis removal for your own Maul, or as final reach damage. Dilutes deck a bit more for your own deck's firebombs, though somewhat negligibly.

3x Nesting Avisaur
Put Maul on top of deck to get it off a turn sooner. Helpful especially if playing second. Card disadvantage is more or less negated in this format.

2x Royal Decree
Get rid of enemy Maul, Counter, other troublesome card.

This list seems to do just fine against other decks as well.
If I end up running into a lot of enemy Decree's, I may go back to a version with market to hide a Maul. Other Market/Main Deck considerations have been Albon Roa, Hailstorm, Cirso's Choice, Swift Refusal etc.

My first deck post of any kind. Let me know if this works out for you. Suggestions more than welcome.


Event Information

July 3-8, 2019
At the start of your turn, shuffle a festive Firebomb into your deck, and then draw an extra card.


Shiftstone Cost
Does not include campaign cost

Premium Cost

Influence Requirements
2 1

Power Sources
17 19 11

Power Calculator
Shiftstoned Icon View Deck on Shiftstoned

Deck Rarities
24 27 9 6

Card Types
31 4 15 0 25

Contains Cards From Campaigns
Dead Reckoning [Set1003]
Into Shadow [Set1004]

Tempo Combo

July 4, 2019


Eternal Version
Dark Frontier

BBCode For Comments

Deck URL


sto650 Edited Eternal Version: 1.46.8
This is a very good deck. I went 3-4 with it, BUT, two of those losses were due to drawing a firebomb on the EXACT turn that I had lethal, if I had not died to a firebomb. I will not be playing this event anymore - I ALWAYS beat the odds and draw multiple firebombs, and my opponents almost never do. If my luck had been anything resembling reasonable, I would have been 5-2. Just think about those odds for a second - two games out of 7, lethal in hand, but die to a firebomb that was maybe at most a 10% chance to draw on that turn ...
c00terl00ter Eternal Version: 1.46.8
Sorry man. Luck can be shit in events with a large deal of randomness. Twice this event I've drawn firebombs on my first turn before I've even played a power. One game, I've drawn a firebomb on my first two turns. The odds of drawing 2 consecutive firebombs on first and second turn(playing second) are 2/69 x 2/68 = 4 in 4,692 games. Less than 1 in a 1000. Happened to me though. I've also had my opponent firebomb himself just into lethal range on my Maul turn. Way it goes sometimes.
sto650 Eternal Version: 1.46.8
I also drew my first firebomb immediately TWICE. And in one of those games, my opponent ALSO drew the first firebomb. My opinion - someone seriously screwed up the coding on this one. Bigtime. This is NOT random.